▶ 調査レポート

世界のゲームコントローラー市場2020年ー2030年:製品タイプ別(ゲームパッド、パドル、ジョイスティック、トラックボール、スロットルクワッドラント、ステアリングホイール、ヨーク、ライトガン、その他)、互換性別、接続性別、価格帯別、エンドユーザー別、流通チャネル別

• 英文タイトル:Gaming Controller Market (Product Type: Gamepad, Paddle, Joystick, Trackball, Throttle Quadrant, Steering Wheel, Yoke, Light Gun, and Others; Compatibility: PC, Console, and Mobile; Connectivity: Wireless and Wired; Price Range: Low, Medium, and High; End User: Personal and Commercial; and Distribution Channel: Online and Offline) – Global Industry Analysis, Size, Share, Growth, Trends, and Forecast, 2020-2030

Transparency Market Researchが調査・発行した産業分析レポートです。世界のゲームコントローラー市場2020年ー2030年:製品タイプ別(ゲームパッド、パドル、ジョイスティック、トラックボール、スロットルクワッドラント、ステアリングホイール、ヨーク、ライトガン、その他)、互換性別、接続性別、価格帯別、エンドユーザー別、流通チャネル別 / Gaming Controller Market (Product Type: Gamepad, Paddle, Joystick, Trackball, Throttle Quadrant, Steering Wheel, Yoke, Light Gun, and Others; Compatibility: PC, Console, and Mobile; Connectivity: Wireless and Wired; Price Range: Low, Medium, and High; End User: Personal and Commercial; and Distribution Channel: Online and Offline) – Global Industry Analysis, Size, Share, Growth, Trends, and Forecast, 2020-2030 / MRC2103G040資料のイメージです。• レポートコード:MRC2103G040
• 出版社/出版日:Transparency Market Research / 2020年11月23日
• レポート形態:英文、PDF、182ページ
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レポート概要
Transparency Market Research社の本調査資料では、世界のゲームコントローラー市場を広く調査・分析し、序論、仮定、調査手法、エグゼクティブサマリー、市場概要、製品タイプ別(ゲームパッド、パドル、ジョイスティック、トラックボール、スロットルクワッドラント)分析、互換性別分析、接続性別分析、価格帯別分析、エンドユーザー別分析、地域別(北米、ヨーロッパ、アジア太平洋、中東・アフリカ、中南米)分析、競争状況など、以下の構成でまとめております。
・序論
・仮定
・調査手法
・エグゼクティブサマリー
・市場概要
・ゲームコントローラーの世界市場規模:製品タイプ別(ゲームパッド、パドル、ジョイスティック、トラックボール、スロットルクワッドラント)
・ゲームコントローラーの世界市場規模:互換性別
・ゲームコントローラーの世界市場規模:価格帯別
・ゲームコントローラーの世界市場規模:エンドユーザー別
・ゲームコントローラーの世界市場規模:地域別(北米、ヨーロッパ、アジア太平洋、中東・アフリカ、中南米)
・競争状況

Gaming Controller Market – Scope of the Report
A new study on the global gaming controller market has been published by Transparency Market Research (TMR). It presents a wealth of information on key market dynamics, including drivers, market trends, and challenges, as well as the structure of the global gaming controller market across the globe. TMR’s study offers valuable information about the global gaming controller market to illustrate how the market would grow during the forecast period, 2020–2030.

Key indicators of market growth, which include value chain as well as supply chain analyses, and Compound Annual Growth Rate (CAGR), are elucidated in TMR’s study in a comprehensive manner. This data can help readers interpret quantitative growth aspects of the global gaming controller market during the forecast period.

An extensive analysis on business strategies of leading market players is also featured in TMR’s study on the global gaming controller market. This can help readers understand principal factors to foresee growth in the global gaming controller market. In this study, readers can also find specific data on the qualitative and quantitative growth avenues for the global gaming controller market, which is expected to guide market players in making apt decisions in the future.

Key Questions Answered in TMR’s Gaming Controller Market Study
What are the key factors influencing the gaming controller market in each region?
What will be the CAGR of the global gaming controller market between 2018 and 2030?
What is the future scope and current trends in technologies of the global gaming controller market?
What is the revenue of the global gaming controller market based on segments?
Which key strategies are used by top players in the global gaming controller market?
Which are the leading companies in the global gaming controller market?
Research Methodology – Gaming Controller Market
A unique research methodology has been utilized by TMR to conduct a comprehensive research on the growth of the global gaming controller market and arrive at conclusions on the future growth prospects of the market. This research methodology is a combination of primary and secondary research, which helps analysts warrant the accuracy and reliability of the drawn conclusions.

Secondary sources referred to by analysts during the production of the global gaming controller market report include statistics from company annual reports, SEC filings, company websites, World Bank database, investor presentations, regulatory databases, government publications, and industry white papers. Analysts have also interviewed senior managers, product portfolio managers, CEOs, VPs, and market intelligence managers, who contributed to the production of TMR’s study on the gaming controller market as a primary source.

These primary and secondary sources provided exclusive information during interviews, which serves as a validation from gaming controller industry leaders. Access to an extensive internal repository and external proprietary databases allows this report to address specific details and questions about the global gaming controller market with accuracy. The study also uses the top-down approach to assess the numbers for each segment and the bottom-up approach to counter-validate them. This has helped in making TMR’s estimates on the future prospects of the global gaming controller market more reliable and accurate.

レポート目次

1. Preface
1.1. Market Definition and Scope
1.2. Market Segmentation
1.3. Key Research Objectives
1.4. Research Highlights
2. Assumptions
3. Research Methodology
4. Executive Summary
5. Market Overview
5.1. Introduction
5.2. Market Dynamics
5.2.1. Drivers
5.2.2. Restraints
5.2.3. Opportunities
5.3. Key Trends Analysis (Considering COVID-10 Impact)
5.3.1. Demand Side Analysis
5.3.2. Supply Side Analysis
5.4. Key Market Indicators
5.4.1. Overall Gaming Industry – Considering Impact of COVID-19
5.5. Value Chain Analysis
5.5.1. Managing Supply Chain Risk and Disruption – Considering Impact of COVID-19
5.6. Industry SWOT Analysis
5.7. Porter’s Five Forces Analysis
5.8. Technological Overview
5.9. Analysis on Different Business Models
5.10. ROI Analysis
5.11. Cost Analysis
5.11.1. Gamepad
5.11.2. Paddle
5.11.3. Joystick
5.11.4. Trackball
5.11.5. Throttle quadrant
5.11.6. Steering wheel
5.11.7. Yoke
5.11.8. Light gun
5.12. Profit Source
5.13. Gaming Controller Market Analysis and Forecast, 2018 – 2030
5.13.1. Market Revenue Projections (US$ Mn)
5.13.2. Market Volume Projection (Thousand Units)
6. Global Gaming Controller Market Analysis and Forecast, By Product Type
6.1. Global Gaming Controller Market Size (Thousand Units & US$ Mn) Forecast, By Product Type, 2018 – 2030
6.1.1. Gamepad
6.1.2. Paddle
6.1.3. Joystick
6.1.4. Trackball
6.1.5. Throttle quadrant
6.1.6. Steering wheel
6.1.7. Yoke
6.1.8. Light gun
6.1.9. Others
6.2. Incremental Opportunity, By Product Type
7. Global Gaming Controller Market Analysis and Forecast, By Compatibility
7.1. Global Gaming Controller Market Size (Thousand Units & US$ Mn) Forecast, By Compatibility, 2018 – 2030
7.1.1. PC
7.1.2. Console
7.1.3. Mobile
7.2. Incremental Opportunity, By Compatibility
8. Global Gaming Controller Market Analysis and Forecast, By Price Range
8.1. Global Gaming Controller Market Size (Thousand Units & US$ Mn) Forecast, By Price Range, 2018 – 2030
8.1.1. Low
8.1.2. Medium
8.1.3. High
8.2. Incremental Opportunity, By Price Range
9. Global Gaming Controller Market Analysis and Forecast, By End-user
9.1. Global Gaming Controller Market Size (Thousand Units & US$ Mn) Forecast, By End-user, 2018 – 2030
9.1.1. Personal
9.1.2. Commercial
9.2. Incremental Opportunity, By End-user
10. Global Gaming Controller Market Analysis and Forecast, By Connectivity
10.1. Global Gaming Controller Market Size (Thousand Units & US$ Mn) Forecast, By Connectivity, 2018 – 2030
10.1.1. Wireless
10.1.2. Wired
10.2. Incremental Opportunity, By Connectivity
11. Global Gaming Controller Market Analysis and Forecast, By Distribution Channel
11.1. Global Gaming Controller Market Size (Thousand Units & US$ Mn) Forecast, By Distribution Channel, 2018 – 2030
11.1.1. Online
11.1.1.1. Company Owned Website
11.1.1.2. Third Party Website
11.1.2. Offline
11.1.2.1. Hypermarkets & Supermarkets
11.1.2.2. Specialty Stores
11.1.2.3. Others
11.2. Incremental Opportunity, By Distribution Channel
12. Global Gaming Controller Market Analysis and Forecast, By Region
12.1. Global Gaming Controller Market Size (Thousand Units & US$ Mn) Forecast, By Region, 2018 – 2030
12.1.1. North America
12.1.2. Europe
12.1.3. Asia Pacific
12.1.4. Middle East & Africa
12.1.5. Latin America
12.2. Incremental Opportunity, By Region
13. North America Gaming Controller Market Analysis and Forecast
13.1. Regional Snapshot
13.1.1. By Product Type
13.1.2. By Compatibility
13.1.3. By Price Range
13.1.4. By Connectivity
13.1.5. By End-user
13.1.6. By Distribution Channel
13.1.7. By Country
13.2. Key Trends
13.3. Price Trend Analysis
13.3.1. Weighted Average Selling Price ($)
13.3.2. Price Impact-COVID-19
13.4. Consumer Buying Behavior Analysis
13.4.1. Impact on Consumer Buying Behavior-COVID-19 (End-user Preferences and Buying Power)
13.5. COVID-19 Impact Analysis
13.6. Gaming Controller Market Size (Thousand Units & US$ Mn) Forecast, By Product Type, 2018 – 2030
13.6.1. Gamepad
13.6.2. Paddle
13.6.3. Joystick
13.6.4. Trackball
13.6.5. Throttle quadrant
13.6.6. Steering wheel
13.6.7. Yoke
13.6.8. Light gun
13.6.9. Others
13.7. Gaming Controller Market Size (Thousand Units & US$ Mn) Forecast, By Compatibility, 2018 – 2030
13.7.1. PC
13.7.2. Console
13.7.3. Mobile
13.8. Gaming Controller Market Size (Thousand Units & US$ Mn) Forecast, By Price Range, 2018 – 2030
13.8.1. Low
13.8.2. Medium
13.8.3. High
13.9. Gaming Controller Market Size (Thousand Units & US$ Mn) Forecast, By End-user, 2018 – 2030
13.9.1. Personal
13.9.2. Commercial
13.10. Gaming Controller Market Size (Thousand Units & US$ Mn) Forecast, By Connectivity, 2018 – 2030
13.10.1. Wireless
13.10.2. Wired
13.11. Gaming Controller Market Size (Thousand Units & US$ Mn) Forecast, By Distribution Channel, 2018 – 2030
13.11.1. Online
13.11.1.1. Company Owned Website
13.11.1.2. Third Party Website
13.11.2. Offline
13.11.2.1. Hypermarkets & Supermarkets
13.11.2.2. Specialty Stores
13.11.2.3. Others
13.12. Gaming Controller Market Size (Thousand Units & US$ Mn) Forecast, By Country, 2018 – 2030
13.12.1. U.S.
13.12.2. Canada
13.13. Incremental Opportunity Analysis
14. Western Europe Gaming Controller Market Analysis and Forecast
14.1. Regional Snapshot
14.1.1. By Product Type
14.1.2. By Compatibility
14.1.3. By Price Range
14.1.4. By Connectivity
14.1.5. By End-user
14.1.6. By Distribution Channel
14.1.7. By Country
14.2. Key Trends
14.3. Price Trend Analysis
14.3.1. Weighted Average Selling Price ($)
14.3.2. Price Impact-COVID-19
14.4. Consumer Buying Behavior Analysis
14.4.1. Impact on Consumer Buying Behavior -COVID-19 (End-user Preferences and Buying Power)
14.5. COVID-19 Impact Analysis
14.6. Gaming Controller Market Size (Thousand Units & US$ Mn) Forecast, By Product Type, 2018 – 2030
14.6.1. Gamepad
14.6.2. Paddle
14.6.3. Joystick
14.6.4. Trackball
14.6.5. Throttle quadrant
14.6.6. Steering wheel
14.6.7. Yoke
14.6.8. Light gun
14.6.9. Others
14.7. Gaming Controller Market Size (Thousand Units & US$ Mn) Forecast, By Compatibility, 2018 – 2030
14.7.1. PC
14.7.2. Console
14.7.3. Mobile
14.8. Gaming Controller Market Size (Thousand Units & US$ Mn) Forecast, By Price Range, 2018 – 2030
14.8.1. Low
14.8.2. Medium
14.8.3. High
14.9. Gaming Controller Market Size (Thousand Units & US$ Mn) Forecast, By End-user, 2018 – 2030
14.9.1. Personal
14.9.2. Commercial
14.10. Gaming Controller Market Size (Thousand Units & US$ Mn) Forecast, By Connectivity, 2018 – 2030
14.10.1. Wireless
14.10.2. Wired
14.11. Gaming Controller Market Size (Thousand Units & US$ Mn) Forecast, By Distribution Channel, 2018 – 2030
14.11.1. Online
14.11.1.1. Company Owned Website
14.11.1.2. Third Party Website
14.11.2. Offline
14.11.2.1. Hypermarkets & Supermarkets
14.11.2.2. Specialty Stores
14.11.2.3. Others
14.12. Gaming Controller Market Size (Thousand Units & US$ Mn) Forecast, By Country & Sub-region, 2018 – 2030
14.12.1. U.K.
14.12.2. Germany
14.12.3. France
14.12.4. Spain
14.12.5. Italy
14.12.6. Nordic countries
14.12.7. Belgium
14.12.8. Netherlands
14.12.9. Luxembourg
14.12.10. Rest of Western Europe
14.13. Incremental Opportunity Analysis
15. Eastern Europe Gaming Controller Market Analysis and Forecast
15.1. Regional Snapshot
15.1.1. By Product Type
15.1.2. By Compatibility
15.1.3. By Price Range
15.1.4. By Connectivity
15.1.5. By End-user
15.1.6. By Distribution Channel
15.1.7. By Country
15.2. Key Trends
15.3. Price Trend Analysis
15.3.1. Weighted Average Selling Price ($)
15.3.2. Price Impact-COVID-19
15.4. Consumer Buying Behavior Analysis
15.4.1. Impact on Consumer Buying Behavior -COVID-19 (End-user Preferences and Buying Power)
15.5. COVID-19 Impact Analysis
15.6. Gaming Controller Market Size (Thousand Units & US$ Mn) Forecast, By Product Type, 2018 – 2030
15.6.1. Gamepad
15.6.2. Paddle
15.6.3. Joystick
15.6.4. Trackball
15.6.5. Throttle quadrant
15.6.6. Steering wheel
15.6.7. Yoke
15.6.8. Light gun
15.6.9. Others
15.7. Gaming Controller Market Size (Thousand Units & US$ Mn) Forecast, By Compatibility, 2018 – 2030
15.7.1. PC
15.7.2. Console
15.7.3. Mobile
15.8. Gaming Controller Market Size (Thousand Units & US$ Mn) Forecast, By Price Range, 2018 – 2030
15.8.1. Low
15.8.2. Medium
15.8.3. High
15.9. Gaming Controller Market Size (Thousand Units & US$ Mn) Forecast, By End-user, 2018 – 2030
15.9.1. Personal
15.9.2. Commercial
15.10. Gaming Controller Market Size (Thousand Units & US$ Mn) Forecast, By Connectivity, 2018 – 2030
15.10.1. Wireless
15.10.2. Wired
15.11. Gaming Controller Market Size (Thousand Units & US$ Mn) Forecast, By Distribution Channel, 2018 – 2030
15.11.1. Online
15.11.1.1. Company Owned Website
15.11.1.2. Third Party Website
15.11.2. Offline
15.11.2.1. Hypermarkets & Supermarkets
15.11.2.2. Specialty Stores
15.11.2.3. Others
15.12. Gaming Controller Market Size (Thousand Units & US$ Mn) Forecast, By Country & Sub-region, 2018 – 2030
15.12.1. Poland
15.12.2. Russia
15.12.3. Rest of Eastern Europe
15.13. Incremental Opportunity Analysis
16. Asia Pacific Gaming Controller Market Analysis and Forecast
16.1. Regional Snapshot
16.1.1. By Product Type
16.1.2. By Compatibility
16.1.3. By Price Range
16.1.4. By Connectivity
16.1.5. By End-user
16.1.6. By Distribution Channel
16.1.7. By Country
16.2. Key Trends
16.3. Price Trend Analysis
16.3.1. Weighted Average Selling Price ($)
16.3.2. Price Impact-COVID-19
16.4. Consumer Buying Behavior Analysis
16.4.1. Impact on Consumer Buying Behavior -COVID-19 (End-user Preferences and Buying Power)
16.5. COVID-19 Impact Analysis
16.6. Gaming Controller Market Size (Thousand Units & US$ Mn) Forecast, By Product Type, 2018 – 2030
16.6.1. Gamepad
16.6.2. Paddle
16.6.3. Joystick
16.6.4. Trackball
16.6.5. Throttle quadrant
16.6.6. Steering wheel
16.6.7. Yoke
16.6.8. Light gun
16.6.9. Others
16.7. Gaming Controller Market Size (Thousand Units & US$ Mn) Forecast, By Compatibility, 2018 – 2030
16.7.1. PC
16.7.2. Console
16.7.3. Mobile
16.8. Gaming Controller Market Size (Thousand Units & US$ Mn) Forecast, By Price Range, 2018 – 2030
16.8.1. Low
16.8.2. Medium
16.8.3. High
16.9. Gaming Controller Market Size (Thousand Units & US$ Mn) Forecast, By End-user, 2018 – 2030
16.9.1. Personal
16.9.2. Commercial
16.10. Gaming Controller Market Size (Thousand Units & US$ Mn) Forecast, By Connectivity, 2018 – 2030
16.10.1. Wireless
16.10.2. Wired
16.11. Gaming Controller Market Size (Thousand Units & US$ Mn) Forecast, By Distribution Channel, 2018 – 2030
16.11.1. Online
16.11.1.1. Company Owned Website
16.11.1.2. Third Party Website
16.11.2. Offline
16.11.2.1. Hypermarkets & Supermarkets
16.11.2.2. Specialty Stores
16.11.2.3. Others
16.12. Gaming Controller Market Size (Thousand Units & US$ Mn) Forecast, By Country & Sub-region, 2018 – 2030
16.12.1. China
16.12.2. Japan
16.12.3. India
16.12.4. ASEAN
16.12.5. Australia
16.12.6. New Zealand
16.12.7. Rest of Asia Pacific
16.13. Incremental Opportunity Analysis
17. Middle East & Africa Gaming Controller Market Analysis and Forecast
17.1. Regional Snapshot
17.1.1. By Product Type
17.1.2. By Compatibility
17.1.3. By Price Range
17.1.4. By Connectivity
17.1.5. By End-user
17.1.6. By Distribution Channel
17.1.7. By Country
17.2. Key Trends
17.3. Price Trend Analysis
17.3.1. Weighted Average Selling Price ($)
17.3.2. Price Impact-COVID-19
17.4. Consumer Buying Behavior Analysis
17.4.1. Impact on Consumer Buying Behavior -COVID-19 (End-user Preferences and Buying Power)
17.5. COVID-19 Impact Analysis
17.6. Gaming Controller Market Size (Thousand Units & US$ Mn) Forecast, By Product Type, 2018 – 2030
17.6.1. Gamepad
17.6.2. Paddle
17.6.3. Joystick
17.6.4. Trackball
17.6.5. Throttle quadrant
17.6.6. Steering wheel
17.6.7. Yoke
17.6.8. Light gun
17.6.9. Others
17.7. Gaming Controller Market Size (Thousand Units & US$ Mn) Forecast, By Compatibility, 2018 – 2030
17.7.1. PC
17.7.2. Console
17.7.3. Mobile
17.8. Gaming Controller Market Size (Thousand Units & US$ Mn) Forecast, By Price Range, 2018 – 2030
17.8.1. Low
17.8.2. Medium
17.8.3. High
17.9. Gaming Controller Market Size (Thousand Units & US$ Mn) Forecast, By End-user, 2018 – 2030
17.9.1. Personal
17.9.2. Commercial
17.10. Gaming Controller Market Size (Thousand Units & US$ Mn) Forecast, By Connectivity, 2018 – 2030
17.10.1. Wireless
17.10.2. Wired
17.11. Gaming Controller Market Size (Thousand Units & US$ Mn) Forecast, By Distribution Channel, 2018 – 2030
17.11.1. Online
17.11.1.1. Company Owned Website
17.11.1.2. Third Party Website
17.11.2. Offline
17.11.2.1. Hypermarkets & Supermarkets
17.11.2.2. Specialty Stores
17.11.2.3. Others
17.12. Gaming Controller Market Size (Thousand Units & US$ Mn) Forecast, By Country & Sub-region, 2018 – 2030
17.12.1. GCC
17.12.2. South Africa
17.12.3. North Africa
17.12.4. Rest of Middle East & Africa
17.13. Incremental Opportunity Analysis
18. Latin America Gaming Controller Market Analysis and Forecast
18.1. Regional Snapshot
18.1.1. By Product Type
18.1.2. By Compatibility
18.1.3. By Price Range
18.1.4. By Connectivity
18.1.5. By End-user
18.1.6. By Distribution Channel
18.1.7. By Country
18.2. Key Trends
18.3. Price Trend Analysis
18.3.1. Weighted Average Selling Price ($)
18.3.2. Price Impact-COVID-19
18.4. Consumer Buying Behavior Analysis
18.4.1. Impact on Consumer Buying Behavior -COVID-19 (End-user Preferences and Buying Power)
18.5. COVID-19 Impact Analysis
18.6. Gaming Controller Market Size (Thousand Units & US$ Mn) Forecast, By Product Type, 2018 – 2030
18.6.1. Gamepad
18.6.2. Paddle
18.6.3. Joystick
18.6.4. Trackball
18.6.5. Throttle quadrant
18.6.6. Steering wheel
18.6.7. Yoke
18.6.8. Light gun
18.6.9. Others
18.7. Gaming Controller Market Size (Thousand Units & US$ Mn) Forecast, By Compatibility, 2018 – 2030
18.7.1. PC
18.7.2. Console
18.7.3. Mobile
18.8. Gaming Controller Market Size (Thousand Units & US$ Mn) Forecast, By Price Range, 2018 – 2030
18.8.1. Low
18.8.2. Medium
18.8.3. High
18.9. Gaming Controller Market Size (Thousand Units & US$ Mn) Forecast, By End-user, 2018 – 2030
18.9.1. Personal
18.9.2. Commercial
18.10. Gaming Controller Market Size (Thousand Units & US$ Mn) Forecast, By Connectivity, 2018 – 2030
18.10.1. Wireless
18.10.2. Wired
18.11. Gaming Controller Market Size (Thousand Units & US$ Mn) Forecast, By Distribution Channel, 2018 – 2030
18.11.1. Online
18.11.1.1. Company Owned Website
18.11.1.2. Third Party Website
18.11.2. Offline
18.11.2.1. Hypermarkets & Supermarkets
18.11.2.2. Specialty Stores
18.11.2.3. Others
18.12. Gaming Controller Market Size (Thousand Units & US$ Mn) Forecast, By Country & Sub-region, 2018 – 2030
18.12.1. Mexico
18.12.2. Brazil
18.12.3. Peru
18.12.4. Chile
18.12.5. Rest of Latin America
18.13. Incremental Opportunity Analysis
19. Competition Landscape
19.1. Market Player – Competition Dashboard
19.2. Market Share Analysis (%), 2019
19.3. Company Profiles (Details – Company Overview, Sales Area/Geographical Presence, Revenue, Strategy & Business Overview)
19.3.1. dreamGEAR
19.3.1.1. Company Overview
19.3.1.2. Sales Area/Geographical Presence
19.3.1.3. Revenue
19.3.1.4. Strategy & Business Overview
19.3.2. Logitech
19.3.2.1. Company Overview
19.3.2.2. Sales Area/Geographical Presence
19.3.2.3. Revenue
19.3.2.4. Strategy & Business Overview
19.3.3. Mad Catz Global Limited
19.3.3.1. Company Overview
19.3.3.2. Sales Area/Geographical Presence
19.3.3.3. Revenue
19.3.3.4. Strategy & Business Overview
19.3.4. Company Overview
19.3.4.1. Company Overview
19.3.4.2. Sales Area/Geographical Presence
19.3.4.3. Revenue
19.3.4.4. Strategy & Business Overview
19.3.5. Sales Area/Geographical Presence
19.3.5.1. Company Overview
19.3.5.2. Sales Area/Geographical Presence
19.3.5.3. Revenue
19.3.5.4. Strategy & Business Overview
19.3.6. Revenue
19.3.6.1. Company Overview
19.3.6.2. Sales Area/Geographical Presence
19.3.6.3. Revenue
19.3.6.4. Strategy & Business Overview
19.3.7. Strategy & Business Overview
19.3.7.1. Company Overview
19.3.7.2. Sales Area/Geographical Presence
19.3.7.3. Revenue
19.3.7.4. Strategy & Business Overview
19.3.8. Microsoft
19.3.8.1. Company Overview
19.3.8.2. Sales Area/Geographical Presence
19.3.8.3. Revenue
19.3.8.4. Strategy & Business Overview
19.3.9. Nintendo
19.3.9.1. Company Overview
19.3.9.2. Sales Area/Geographical Presence
19.3.9.3. Revenue
19.3.9.4. Strategy & Business Overview
19.3.10. Razer Inc.
19.3.10.1. Company Overview
19.3.10.2. Sales Area/Geographical Presence
19.3.10.3. Revenue
19.3.10.4. Strategy & Business Overview
19.3.11. Sabrent
19.3.11.1. Company Overview
19.3.11.2. Sales Area/Geographical Presence
19.3.11.3. Revenue
19.3.11.4. Strategy & Business Overview
19.3.12. Sony Corporation
19.3.12.1. Company Overview
19.3.12.2. Sales Area/Geographical Presence
19.3.12.3. Revenue
19.3.12.4. Strategy & Business Overview
19.3.13. Speedlink
19.3.13.1. Company Overview
19.3.13.2. Sales Area/Geographical Presence
19.3.13.3. Revenue
19.3.13.4. Strategy & Business Overview
19.3.14. Thrustmaster
19.3.14.1. Company Overview
19.3.14.2. Sales Area/Geographical Presence
19.3.14.3. Revenue
19.3.14.4. Strategy & Business Overview
19.3.15. HORI USA
19.3.15.1. Company Overview
19.3.15.2. Sales Area/Geographical Presence
19.3.15.3. Revenue
19.3.15.4. Strategy & Business Overview
19.3.16. Bensussen Deutsch & Associates, LLC. (PowerA)
19.3.16.1. Company Overview
19.3.16.2. Sales Area/Geographical Presence
19.3.16.3. Revenue
19.3.16.4. Strategy & Business Overview
19.3.17. Performance Designed Products LLC
19.3.17.1. Company Overview
19.3.17.2. Sales Area/Geographical Presence
19.3.17.3. Revenue
19.3.17.4. Strategy & Business Overview
20. Key Takeaways
20.1. Identification of Potential Market Spaces
20.1.1. Product Type
20.1.2. Distribution Channel
20.1.3. Geography
20.2. Understanding the Buying Process of the Customers
20.2.1. Preferred Product Type
20.2.2. Preferred Pricing
20.2.3. Target Audience
20.3. Prevailing Market Risks
20.3.1. Preferred Sales & Marketing Strategy

List of Tables

Table 1: Global Gaming Controller Market, Volume Size and Forecast, By Product Type, Thousand Units, 2018 - 2030

Table 2: Global Gaming Controller Market, Value Size and Forecast, By Product Type, US$ Mn, 2018 - 2030

Table 3: Global Gaming Controller Market, Volume Size and Forecast, By Compatibility, Thousand Units, 2018 - 2030

Table 4: Global Gaming Controller Market, Value Size and Forecast, By Compatibility, US$ Mn, 2018 - 2030

Table 5: Global Gaming Controller Market, Volume Size and Forecast, By Price Range, Thousand Units, 2018 - 2030

Table 6: Global Gaming Controller Market, Value Size and Forecast, By Price Range, US$ Mn, 2018 - 2030

Table 7: Global Gaming Controller Market, Volume Size and Forecast, By Connectivity, Thousand Units, 2018 - 2030

Table 8: Global Gaming Controller Market, Value Size and Forecast, By Connectivity, US$ Mn, 2018 - 2030

Table 9: Global Gaming Controller Market, Volume Size and Forecast, By End User, Thousand Units, 2018 - 2030

Table 10: Global Gaming Controller Market, Value Size and Forecast, By End User, US$ Mn, 2018 - 2030

Table 11: Global Gaming Controller Market, Volume Size and Forecast, By Distribution Channel, Thousand Units, 2018 - 2030

Table 12: Global Gaming Controller Market, Value Size and Forecast, By Distribution Channel, US$ Mn, 2018 - 2030

Table 13: Global Gaming Controller Market, Volume Size and Forecast, By Region, Thousand Units, 2018 - 2030

Table 14: Global Gaming Controller Market, Value Size and Forecast, By Region, US$ Mn, 2018 - 2030

Table 15: North America Gaming Controller Market, Volume Size and Forecast, By Product Type, Thousand Units, 2018 - 2030

Table 16: North America Gaming Controller Market, Value Size and Forecast, By Product Type, US$ Mn, 2018 - 2030

Table 17: North America Gaming Controller Market, Volume Size and Forecast, By Compatibility, Thousand Units, 2018 - 2030

Table 18: North America Gaming Controller Market, Value Size and Forecast, By Compatibility, US$ Mn, 2018 - 2030

Table 19: North America Gaming Controller Market, Volume Size and Forecast, By Price Range, Thousand Units, 2018 - 2030

Table 20: North America Gaming Controller Market, Value Size and Forecast, By Price Range, US$ Mn, 2018 - 2030

Table 21: North America Gaming Controller Market, Volume Size and Forecast, By Connectivity, Thousand Units, 2018 - 2030

Table 22: North America Gaming Controller Market, Value Size and Forecast, By Connectivity, US$ Mn, 2018 - 2030

Table 23: North America Gaming Controller Market, Volume Size and Forecast, By End-user, Thousand Units, 2018 - 2030

Table 24: North America Gaming Controller Market, Value Size and Forecast, By End-user, US$ Mn, 2018 - 2030

Table 25: North America Gaming Controller Market, Volume Size and Forecast, By Distribution Channel, Thousand Units, 2018 - 2030

Table 26: North America Gaming Controller Market, Value Size and Forecast, By Distribution Channel, US$ Mn, 2018 - 2030

Table 27: North America Gaming Controller Market, Volume Size and Forecast, By Country, Thousand Units, 2018 - 2030

Table 28: North America Gaming Controller Market, Value Size and Forecast, By Country, US$ Mn, 2018 - 2030

Table 29: Western Europe Gaming Controller Market, Volume Size and Forecast, By Product Type, Thousand Units, 2018 - 2030

Table 30: Western Europe Gaming Controller Market, Value Size and Forecast, By Product Type, US$ Mn, 2018 - 2030

Table 31: Western Europe Gaming Controller Market, Volume Size and Forecast, By Compatibility, Thousand Units, 2018 - 2030

Table 32: Western Europe Gaming Controller Market, Value Size and Forecast, By Compatibility, US$ Mn, 2018 - 2030

Table 33: Western Europe Gaming Controller Market, Volume Size and Forecast, By Price Range, Thousand Units, 2018 - 2030

Table 34: Western Europe Gaming Controller Market, Value Size and Forecast, By Price Range, US$ Mn, 2018 - 2030

Table 35: Western Europe Gaming Controller Market, Volume Size and Forecast, By Connectivity, Thousand Units, 2018 - 2030

Table 36: Western Europe Gaming Controller Market, Value Size and Forecast, By Connectivity, US$ Mn, 2018 - 2030

Table 37: Western Europe Gaming Controller Market, Volume Size and Forecast, By End User, Thousand Units, 2018 - 2030

Table 38: Western Europe Gaming Controller Market, Value Size and Forecast, By End User, US$ Mn, 2018 - 2030

Table 39: Western Europe Gaming Controller Market, Volume Size and Forecast, By Distribution Channel, Thousand Units, 2018 - 2030

Table 40: Western Europe Gaming Controller Market, Value Size and Forecast, By Distribution Channel, US$ Mn, 2018 - 2030

Table 41: Western Europe Gaming Controller Market, Volume Size and Forecast, By Country, Thousand Units, 2018 - 2030

Table 42: Western Europe Gaming Controller Market, Value Size and Forecast, By Country, US$ Mn, 2018 - 2030

Table 43: Eastern Europe Gaming Controller Market, Volume Size and Forecast, By Product Type, Thousand Units, 2018 - 2030

Table 44: Eastern Europe Gaming Controller Market, Value Size and Forecast, By Product Type, US$ Mn, 2018 - 2030

Table 45: Eastern Europe Gaming Controller Market, Volume Size and Forecast, By Compatibility, Thousand Units, 2018 - 2030

Table 46: Eastern Europe Gaming Controller Market, Value Size and Forecast, By Compatibility, US$ Mn, 2018 - 2030

Table 47: Eastern Europe Gaming Controller Market, Volume Size and Forecast, By Price Range, Thousand Units, 2018 - 2030

Table 48: Eastern Europe Gaming Controller Market, Value Size and Forecast, By Price Range, US$ Mn, 2018 - 2030

Table 49: Eastern Europe Gaming Controller Market, Volume Size and Forecast, By Connectivity, Thousand Units, 2018 - 2030

Table 50: Eastern Europe Gaming Controller Market, Value Size and Forecast, By Connectivity, US$ Mn, 2018 - 2030

Table 51: Eastern Europe Gaming Controller Market, Volume Size and Forecast, By End-user, Thousand Units, 2018 - 2030

Table 52: Eastern Europe Gaming Controller Market, Value Size and Forecast, By End-user, US$ Mn, 2018 - 2030

Table 53: Eastern Europe Gaming Controller Market, Volume Size and Forecast, By Distribution Channel, Thousand Units, 2018 - 2030

Table 54: Eastern Europe Gaming Controller Market, Value Size and Forecast, By Distribution Channel, US$ Mn, 2018 - 2030

Table 55: Eastern Europe Gaming Controller Market, Volume Size and Forecast, By Country, Thousand Units, 2018 - 2030

Table 56: Eastern Europe Gaming Controller Market, Value Size and Forecast, By Country, US$ Mn, 2018 - 2030

Table 57: Asia Pacific Gaming Controller Market, Volume Size and Forecast, By Product Type, Thousand Units, 2018 - 2030

Table 58: Asia Pacific Gaming Controller Market, Value Size and Forecast, By Product Type, US$ Mn, 2018 - 2030

Table 59: Asia Pacific Gaming Controller Market, Volume Size and Forecast, By Compatibility, Thousand Units, 2018 - 2030

Table 60: Asia Pacific Gaming Controller Market, Value Size and Forecast, By Compatibility, US$ Mn, 2018 - 2030

Table 61: Asia Pacific Gaming Controller Market, Volume Size and Forecast, By Price Range, Thousand Units, 2018 - 2030

Table 62: Asia Pacific Gaming Controller Market, Value Size and Forecast, By Price Range, US$ Mn, 2018 - 2030

Table 63: Asia Pacific Gaming Controller Market, Volume Size and Forecast, By Connectivity, Thousand Units, 2018 - 2030

Table 64: Asia Pacific Gaming Controller Market, Value Size and Forecast, By Connectivity, US$ Mn, 2018 - 2030

Table 65: Asia Pacific Gaming Controller Market, Volume Size and Forecast, By End-user, Thousand Units, 2018 - 2030

Table 66: Asia Pacific Gaming Controller Market, Value Size and Forecast, By End-user, US$ Mn, 2018 - 2030

Table 67: Asia Pacific Gaming Controller Market, Volume Size and Forecast, By Distribution Channel, Thousand Units, 2018 - 2030

Table 68: Asia Pacific Gaming Controller Market, Value Size and Forecast, By Distribution Channel, US$ Mn, 2018 - 2030

Table 69: Asia Pacific Gaming Controller Market, Volume Size and Forecast, By Country, Thousand Units, 2018 - 2030

Table 70: Asia Pacific Gaming Controller Market, Value Size and Forecast, By Country, US$ Mn, 2018 - 2030

Table 71: Middle East & Africa Gaming Controller Market, Volume Size and Forecast, By Product Type, Thousand Units, 2018 - 2030

Table 72: Middle East & Africa Gaming Controller Market, Value Size and Forecast, By Product Type, US$ Mn, 2018 - 2030

Table 73: Middle East & Africa Gaming Controller Market, Volume Size and Forecast, By Compatibility, Thousand Units, 2018 - 2030

Table 74: Middle East & Africa Gaming Controller Market, Value Size and Forecast, By Compatibility, US$ Mn, 2018 - 2030

Table 75: Middle East & Africa Gaming Controller Market, Volume Size and Forecast, By Price Range, Thousand Units, 2018 - 2030

Table 76: Middle East & Africa Gaming Controller Market, Value Size and Forecast, By Price Range, US$ Mn, 2018 - 2030

Table 77: Middle East & Africa Gaming Controller Market, Volume Size and Forecast, By Connectivity, Thousand Units, 2018 - 2030

Table 78: Middle East & Africa Gaming Controller Market, Value Size and Forecast, By Connectivity, US$ Mn, 2018 - 2030

Table 79: Middle East & Africa Gaming Controller Market, Volume Size and Forecast, By End-user, Thousand Units, 2018 - 2030

Table 80: Middle East & Africa Gaming Controller Market, Value Size and Forecast, By End-user, US$ Mn, 2018 - 2030

Table 81: Middle East & Africa Gaming Controller Market, Volume Size and Forecast, By Distribution Channel, Thousand Units, 2018 - 2030

Table 82: Middle East & Africa Gaming Controller Market, Value Size and Forecast, By Distribution Channel, US$ Mn, 2018 - 2030

Table 83: Middle East & Africa Gaming Controller Market, Volume Size and Forecast, By Country, Thousand Units, 2018 - 2030

Table 84: Middle East & Africa Gaming Controller Market, Value Size and Forecast, By Country, US$ Mn, 2018 - 2030

Table 85: Latin America Gaming Controller Market, Volume Size and Forecast, By Product Type, Thousand Units, 2018 - 2030

Table 86: Latin America Gaming Controller Market, Value Size and Forecast, By Product Type, US$ Mn, 2018 - 2030

Table 87: Latin America Gaming Controller Market, Volume Size and Forecast, By Compatibility, Thousand Units, 2018 - 2030

Table 88: Latin America Gaming Controller Market, Value Size and Forecast, By Compatibility, US$ Mn, 2018 - 2030

Table 89: Latin America Gaming Controller Market, Volume Size and Forecast, By Price Range, Thousand Units, 2018 - 2030

Table 90: Latin America Gaming Controller Market, Value Size and Forecast, By Price Range, US$ Mn, 2018 - 2030

Table 91: Latin America Gaming Controller Market, Volume Size and Forecast, By Connectivity, Thousand Units, 2018 - 2030

Table 92: Latin America Gaming Controller Market, Value Size and Forecast, By Connectivity, US$ Mn, 2018 - 2030

Table 93: Latin America Gaming Controller Market, Volume Size and Forecast, By End-user, Thousand Units, 2018 - 2030

Table 94: Latin America Gaming Controller Market, Value Size and Forecast, By End-user, US$ Mn, 2018 - 2030

Table 95: Latin America Gaming Controller Market, Volume Size and Forecast, By Distribution Channel, Thousand Units, 2018 - 2030

Table 96: Latin America Gaming Controller Market, Value Size and Forecast, By Distribution Channel, US$ Mn, 2018 - 2030

Table 97: Latin America Gaming Controller Market, Volume Size and Forecast, By Country, Thousand Units, 2018 - 2030

Table 98: Latin America Gaming Controller Market, Value Size and Forecast, By Country, US$ Mn, 2018 - 2030