▶ 調査レポート

世界の医療用アニメーション市場(~2027):種類別、治療領域別、用途別、エンドユーザー別、地域別

• 英文タイトル:Medical Animation Market Research Report by Type, Therapeutic Area, Application, End-user, Region - Global Forecast to 2027 - Cumulative Impact of COVID-19

360iResearchが調査・発行した産業分析レポートです。世界の医療用アニメーション市場(~2027):種類別、治療領域別、用途別、エンドユーザー別、地域別 / Medical Animation Market Research Report by Type, Therapeutic Area, Application, End-user, Region - Global Forecast to 2027 - Cumulative Impact of COVID-19 / MRC2301A178資料のイメージです。• レポートコード:MRC2301A178
• 出版社/出版日:360iResearch / 2022年10月
• レポート形態:英語、PDF、257ページ
• 納品方法:Eメール(受注後2-3日)
• 産業分類:医療
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レポート概要
360iResearch社の当調査資料では、2021年446.77百万ドルであった世界の医療用アニメーション市場規模が、2022年には549.03百万ドルになり、その後CAGR 23.06%で拡大して2027年までに1,552.16百万ドルに達すると予想しています。当書は、医療用アニメーションの世界市場を総合的に分析し、序論、調査方法、エグゼクティブサマリー、市場概要、市場インサイト、種類別(2Dアニメーション、3Dアニメーション、4Dアニメーション、フラッシュアニメーション)分析、治療領域別(心臓病、歯科、腫瘍、形成外科)分析、用途別(細胞&分子研究、薬剤作用機序、患者教育、手術トレーニング&計画)分析、エンドユーザー別(学術機関、病院、ライフサイエンス、医療機器メーカー)分析、地域別(南北アメリカ、アメリカ、カナダ、ブラジル、アジア太平洋、日本、中国、インド、韓国、台湾、ヨーロッパ/中東/アフリカ、イギリス、ドイツ、フランス、ロシア、その他)分析、競争状況、企業情報など、以下の構成でまとめています。なお、当書に掲載されている企業情報には、Animated Biomedical Productions、AXS Studio, Inc.、Blausen Medical Communications, Inc.、Elara Systems, Inc.、Ghost Productions, Inc、Hybrid Medical Animation, Inc.、INFUSE MEDIA GROUP, LLC、Medmovie, Inc.、Nucleus Medical Media, Inc.などが含まれています。
・序論
・調査方法
・エグゼクティブサマリー
・市場概要
・市場インサイト
・世界の医療用アニメーション市場規模:種類別
- 2Dアニメーションの市場規模
- 3Dアニメーションの市場規模
- 4Dアニメーションの市場規模
- フラッシュアニメーションの市場規模
・世界の医療用アニメーション市場規模:治療領域別
- 心臓病における市場規模
- 歯科における市場規模
- 腫瘍における市場規模
- 形成外科における市場規模
・世界の医療用アニメーション市場規模:用途別
- 細胞&分子研究における市場規模
- 薬剤作用機序における市場規模
- 患者教育における市場規模
- 手術トレーニング&計画における市場規模
・世界の医療用アニメーション市場規模:エンドユーザー別
- 学術機関における市場規模
- 病院における市場規模
- ライフサイエンスにおける市場規模
- 医療機器メーカーにおける市場規模
・世界の医療用アニメーション市場規模:地域別
- 南北アメリカの医療用アニメーション市場規模
アメリカの医療用アニメーション市場規模
カナダの医療用アニメーション市場規模
ブラジルの医療用アニメーション市場規模
...
- アジア太平洋の医療用アニメーション市場規模
日本の医療用アニメーション市場規模
中国の医療用アニメーション市場規模
インドの医療用アニメーション市場規模
韓国の医療用アニメーション市場規模
台湾の医療用アニメーション市場規模
...
- ヨーロッパ/中東/アフリカの医療用アニメーション市場規模
イギリスの医療用アニメーション市場規模
ドイツの医療用アニメーション市場規模
フランスの医療用アニメーション市場規模
ロシアの医療用アニメーション市場規模
...
- その他地域の医療用アニメーション市場規模
・競争状況
・企業情報

The Global Medical Animation Market size was estimated at USD 446.77 million in 2021 and expected to reach USD 549.03 million in 2022, and is projected to grow at a CAGR 23.06% to reach USD 1,552.16 million by 2027.

Market Statistics:
The report provides market sizing and forecast across 7 major currencies – USD, EUR, JPY, GBP, AUD, CAD, and CHF. It helps organization leaders make better decisions when currency exchange data is readily available. In this report, the years 2018 and 2020 are considered as historical years, 2021 as the base year, 2022 as the estimated year, and years from 2023 to 2027 are considered as the forecast period.

Market Segmentation & Coverage:
This research report categorizes the Medical Animation to forecast the revenues and analyze the trends in each of the following sub-markets:

Based on Type, the market was studied across 2D Animation, 3D Animation, 4D Animation, and Flash Animation.

Based on Therapeutic Area, the market was studied across Cardiology, Dental, Oncology, and Plastic Surgery.

Based on Application, the market was studied across Cellular & Molecular Studies, Drug MoA, Patient Education, and Surgical Training & Planning.

Based on End-user, the market was studied across Academic Institute, Hospitals, Life Sciences, and Medical Device Manufactures.

Based on Region, the market was studied across Americas, Asia-Pacific, and Europe, Middle East & Africa. The Americas is further studied across Argentina, Brazil, Canada, Mexico, and United States. The United States is further studied across California, Florida, Illinois, New York, Ohio, Pennsylvania, and Texas. The Asia-Pacific is further studied across Australia, China, India, Indonesia, Japan, Malaysia, Philippines, Singapore, South Korea, Taiwan, Thailand, and Vietnam. The Europe, Middle East & Africa is further studied across Denmark, Egypt, Finland, France, Germany, Israel, Italy, Netherlands, Nigeria, Norway, Poland, Qatar, Russia, Saudi Arabia, South Africa, Spain, Sweden, Switzerland, Turkey, United Arab Emirates, and United Kingdom.

Cumulative Impact of COVID-19:
COVID-19 is an incomparable global public health emergency that has affected almost every industry, and the long-term effects are projected to impact the industry growth during the forecast period. Our ongoing research amplifies our research framework to ensure the inclusion of underlying COVID-19 issues and potential paths forward. The report delivers insights on COVID-19 considering the changes in consumer behavior and demand, purchasing patterns, re-routing of the supply chain, dynamics of current market forces, and the significant interventions of governments. The updated study provides insights, analysis, estimations, and forecasts, considering the COVID-19 impact on the market.

Cumulative Impact of 2022 Russia Ukraine Conflict:
We continuously monitor and update reports on political and economic uncertainty due to the Russian invasion of Ukraine. Negative impacts are significantly foreseen globally, especially across Eastern Europe, European Union, Eastern & Central Asia, and the United States. This contention has severely affected lives and livelihoods and represents far-reaching disruptions in trade dynamics. The potential effects of ongoing war and uncertainty in Eastern Europe are expected to have an adverse impact on the world economy, with especially long-term harsh effects on Russia.This report uncovers the impact of demand & supply, pricing variants, strategic uptake of vendors, and recommendations for Medical Animation market considering the current update on the conflict and its global response.

Competitive Strategic Window:
The Competitive Strategic Window analyses the competitive landscape in terms of markets, applications, and geographies to help the vendor define an alignment or fit between their capabilities and opportunities for future growth prospects. It describes the optimal or favorable fit for the vendors to adopt successive merger and acquisition strategies, geography expansion, research & development, and new product introduction strategies to execute further business expansion and growth during a forecast period.

FPNV Positioning Matrix:
The FPNV Positioning Matrix evaluates and categorizes the vendors in the Medical Animation Market based on Business Strategy (Business Growth, Industry Coverage, Financial Viability, and Channel Support) and Product Satisfaction (Value for Money, Ease of Use, Product Features, and Customer Support) that aids businesses in better decision making and understanding the competitive landscape.

Market Share Analysis:
The Market Share Analysis offers the analysis of vendors considering their contribution to the overall market. It provides the idea of its revenue generation into the overall market compared to other vendors in the space. It provides insights into how vendors are performing in terms of revenue generation and customer base compared to others. Knowing market share offers an idea of the size and competitiveness of the vendors for the base year. It reveals the market characteristics in terms of accumulation, fragmentation, dominance, and amalgamation traits.

Competitive Scenario:
The Competitive Scenario provides an outlook analysis of the various business growth strategies adopted by the vendors. The news covered in this section deliver valuable thoughts at the different stage while keeping up-to-date with the business and engage stakeholders in the economic debate. The competitive scenario represents press releases or news of the companies categorized into Merger & Acquisition, Agreement, Collaboration, & Partnership, New Product Launch & Enhancement, Investment & Funding, and Award, Recognition, & Expansion. All the news collected help vendor to understand the gaps in the marketplace and competitor’s strength and weakness thereby, providing insights to enhance product and service.

Company Usability Profiles:
The report profoundly explores the recent significant developments by the leading vendors and innovation profiles in the Global Medical Animation Market, including Animated Biomedical Productions, AXS Studio, Inc., Blausen Medical Communications, Inc., Elara Systems, Inc., Ghost Productions, Inc, Hybrid Medical Animation, Inc., INFUSE MEDIA GROUP, LLC, Medmovie, Inc., Nucleus Medical Media, Inc., Polygon Animation Ltd., Radius Digital Science, Random42 Scientific Communication, Red Nucleus, Scientific Animations, Inc., Trinity Animation Inc., Trinsic Medical Animation, LLC, Understand.com, LLC, Viscira LLC by Sudler & Hennessey Group, Visible Body, and XVIVO Scientific Animation.

The report provides insights on the following pointers:
1. Market Penetration: Provides comprehensive information on the market offered by the key players
2. Market Development: Provides in-depth information about lucrative emerging markets and analyze penetration across mature segments of the markets
3. Market Diversification: Provides detailed information about new product launches, untapped geographies, recent developments, and investments
4. Competitive Assessment & Intelligence: Provides an exhaustive assessment of market shares, strategies, products, certification, regulatory approvals, patent landscape, and manufacturing capabilities of the leading players
5. Product Development & Innovation: Provides intelligent insights on future technologies, R&D activities, and breakthrough product developments

The report answers questions such as:
1. What is the market size and forecast of the Global Medical Animation Market?
2. What are the inhibiting factors and impact of COVID-19 shaping the Global Medical Animation Market during the forecast period?
3. Which are the products/segments/applications/areas to invest in over the forecast period in the Global Medical Animation Market?
4. What is the competitive strategic window for opportunities in the Global Medical Animation Market?
5. What are the technology trends and regulatory frameworks in the Global Medical Animation Market?
6. What is the market share of the leading vendors in the Global Medical Animation Market?
7. What modes and strategic moves are considered suitable for entering the Global Medical Animation Market?

レポート目次

1. Preface
1.1. Objectives of the Study
1.2. Market Segmentation & Coverage
1.3. Years Considered for the Study
1.4. Currency & Pricing
1.5. Language
1.6. Limitations
1.7. Assumptions
1.8. Stakeholders

2. Research Methodology
2.1. Define: Research Objective
2.2. Determine: Research Design
2.3. Prepare: Research Instrument
2.4. Collect: Data Source
2.5. Analyze: Data Interpretation
2.6. Formulate: Data Verification
2.7. Publish: Research Report
2.8. Repeat: Report Update

3. Executive Summary

4. Market Overview

5. Market Insights
5.1. Market Dynamics
5.1.1. Drivers
5.1.1.1. Rising adoption of animation by life science & medical device companies
5.1.1.2. Increasing start-up ecosystem in medical animation market
5.1.1.3. Attractive investment space for pharmaceutical and medical device manufactures
5.1.2. Restraints
5.1.2.1. High cost of associated with medical animation devices and services
5.1.3. Opportunities
5.1.3.1. Medical animation for education and training purposes
5.1.3.2. Surgical animation and storyboard development
5.1.4. Challenges
5.1.4.1. Dearth of certified medical animators
5.2. Cumulative Impact of COVID-19

6. Medical Animation Market, by Type
6.1. Introduction
6.2. 2D Animation
6.3. 3D Animation
6.4. 4D Animation
6.5. Flash Animation

7. Medical Animation Market, by Therapeutic Area
7.1. Introduction
7.2. Cardiology
7.3. Dental
7.4. Oncology
7.5. Plastic Surgery

8. Medical Animation Market, by Application
8.1. Introduction
8.2. Cellular & Molecular Studies
8.3. Drug MoA
8.4. Patient Education
8.5. Surgical Training & Planning

9. Medical Animation Market, by End-user
9.1. Introduction
9.2. Academic Institute
9.3. Hospitals
9.4. Life Sciences
9.5. Medical Device Manufactures

10. Americas Medical Animation Market
10.1. Introduction
10.2. Argentina
10.3. Brazil
10.4. Canada
10.5. Mexico
10.6. United States

11. Asia-Pacific Medical Animation Market
11.1. Introduction
11.2. Australia
11.3. China
11.4. India
11.5. Indonesia
11.6. Japan
11.7. Malaysia
11.8. Philippines
11.9. Singapore
11.10. South Korea
11.11. Taiwan
11.12. Thailand
11.13. Vietnam

12. Europe, Middle East & Africa Medical Animation Market
12.1. Introduction
12.2. Denmark
12.3. Egypt
12.4. Finland
12.5. France
12.6. Germany
12.7. Israel
12.8. Italy
12.9. Netherlands
12.10. Nigeria
12.11. Norway
12.12. Poland
12.13. Qatar
12.14. Russia
12.15. Saudi Arabia
12.16. South Africa
12.17. Spain
12.18. Sweden
12.19. Switzerland
12.20. Turkey
12.21. United Arab Emirates
12.22. United Kingdom

13. Competitive Landscape
13.1. FPNV Positioning Matrix
13.1.1. Quadrants
13.1.2. Business Strategy
13.1.3. Product Satisfaction
13.2. Market Ranking Analysis, By Key Player
13.3. Market Share Analysis, By Key Player
13.4. Competitive Scenario
13.4.1. Merger & Acquisition
13.4.2. Agreement, Collaboration, & Partnership
13.4.3. New Product Launch & Enhancement
13.4.4. Investment & Funding
13.4.5. Award, Recognition, & Expansion

14. Company Usability Profiles
14.1. Animated Biomedical Productions
14.1.1. Business Overview
14.1.2. Key Executives
14.1.3. Product & Services
14.2. AXS Studio, Inc.
14.2.1. Business Overview
14.2.2. Key Executives
14.2.3. Product & Services
14.3. Blausen Medical Communications, Inc.
14.3.1. Business Overview
14.3.2. Key Executives
14.3.3. Product & Services
14.4. Elara Systems, Inc.
14.4.1. Business Overview
14.4.2. Key Executives
14.4.3. Product & Services
14.5. Ghost Productions, Inc
14.5.1. Business Overview
14.5.2. Key Executives
14.5.3. Product & Services
14.6. Hybrid Medical Animation, Inc.
14.6.1. Business Overview
14.6.2. Key Executives
14.6.3. Product & Services
14.7. INFUSE MEDIA GROUP, LLC
14.7.1. Business Overview
14.7.2. Key Executives
14.7.3. Product & Services
14.8. Medmovie, Inc.
14.8.1. Business Overview
14.8.2. Key Executives
14.8.3. Product & Services
14.9. Nucleus Medical Media, Inc.
14.9.1. Business Overview
14.9.2. Key Executives
14.9.3. Product & Services
14.10. Polygon Animation Ltd.
14.10.1. Business Overview
14.10.2. Key Executives
14.10.3. Product & Services
14.11. Radius Digital Science
14.11.1. Business Overview
14.11.2. Key Executives
14.11.3. Product & Services
14.12. Random42 Scientific Communication
14.12.1. Business Overview
14.12.2. Key Executives
14.12.3. Product & Services
14.13. Red Nucleus
14.13.1. Business Overview
14.13.2. Key Executives
14.13.3. Product & Services
14.14. Scientific Animations, Inc.
14.14.1. Business Overview
14.14.2. Key Executives
14.14.3. Product & Services
14.15. Trinity Animation Inc.
14.15.1. Business Overview
14.15.2. Key Executives
14.15.3. Product & Services
14.16. Trinsic Medical Animation, LLC
14.16.1. Business Overview
14.16.2. Key Executives
14.16.3. Product & Services
14.17. Understand.com, LLC
14.17.1. Business Overview
14.17.2. Key Executives
14.17.3. Product & Services
14.18. Viscira LLC by Sudler & Hennessey Group
14.18.1. Business Overview
14.18.2. Key Executives
14.18.3. Product & Services
14.19. Visible Body
14.19.1. Business Overview
14.19.2. Key Executives
14.19.3. Product & Services
14.20. XVIVO Scientific Animation
14.20.1. Business Overview
14.20.2. Key Executives
14.20.3. Product & Services

15. Appendix
15.1. Discussion Guide
15.2. License & Pricing