▶ 調査レポート

世界のデジタル戦場市場(~2027):技術別、プラットフォーム別、インストール別、ソリューション別、用途別、地域別

• 英文タイトル:Digital Battlefield Market Research Report by Technology, Platform, Installation, Solution, Application, Region - Global Forecast to 2027 - Cumulative Impact of COVID-19

360iResearchが調査・発行した産業分析レポートです。世界のデジタル戦場市場(~2027):技術別、プラットフォーム別、インストール別、ソリューション別、用途別、地域別 / Digital Battlefield Market Research Report by Technology, Platform, Installation, Solution, Application, Region - Global Forecast to 2027 - Cumulative Impact of COVID-19 / MRC2303H118資料のイメージです。• レポートコード:MRC2303H118
• 出版社/出版日:360iResearch / 2022年10月11日
• レポート形態:英語、PDF、256ページ
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レポート概要
360iResearch社の当調査レポートでは、2021年に328.0億であった世界のデジタル戦場市場規模が2022年に381.4億ドルとなり、今後は年平均16.46%成長して2027年までに818.6億ドルに達すると予測しています。当書は、デジタル戦場の世界市場について調査し、序論、調査方法、エグゼクティブサマリー、市場概要、市場インサイト、技術別(3Dプリント、5G、人工知能(AI)、拡張現実&仮想現実(AR&VR)、ビッグデータ分析)分析、プラットフォーム別(航空、陸上、海上、宇宙)分析、ソリューション別(ハードウェア、サービス、ソフトウェア)分析、用途別(指揮&統制、通信、サイバーセキュリティ、デザイン&製造、ヘルスモニタリング)分析、地域別(南北アメリカ、アメリカ、カナダ、ブラジル、アジア太平洋、日本、中国、インド、韓国、台湾、ヨーロッパ/中東/アフリカ、イギリス、ドイツ、フランス、ロシア、その他)分析、競争状況、企業情報など、以下の構成でまとめております。なお、当書には、Airbus S.A.S.、Aselsan A.S.、ATOS SE、BAE Systems PLC、Booz Allen Hamilton Holding Corporation、Cobham Limited、Curtiss-Wright Corporation、Elbit Systems Ltd.、General Dynamics Corporation、Indraなどの企業情報が含まれています。
・序論
・調査方法
・エグゼクティブサマリー
・市場概要
・市場インサイト
・世界のデジタル戦場市場規模:技術別
- 3Dプリントの市場規模
- 5Gの市場規模
- 人工知能(AI)の市場規模
- 拡張現実&仮想現実(AR&VR)の市場規模
- ビッグデータ分析の市場規模
・世界のデジタル戦場市場規模:プラットフォーム別
- 航空における市場規模
- 陸上における市場規模
- 海上における市場規模
- 宇宙における市場規模
・世界のデジタル戦場市場規模:ソリューション別
- デジタル戦場ハードウェアの市場規模
- デジタル戦場サービスの市場規模
- デジタル戦場ソフトウェアの市場規模
・世界のデジタル戦場市場規模:用途別
- 指揮&統制における市場規模
- 通信における市場規模
- サイバーセキュリティにおける市場規模
- デザイン&製造における市場規模
- ヘルスモニタリングにおける市場規模
・世界のデジタル戦場市場規模:地域別
- 南北アメリカのデジタル戦場市場規模
アメリカのデジタル戦場市場規模
カナダのデジタル戦場市場規模
ブラジルのデジタル戦場市場規模
...
- アジア太平洋のデジタル戦場市場規模
日本のデジタル戦場市場規模
中国のデジタル戦場市場規模
インドのデジタル戦場市場規模
韓国のデジタル戦場市場規模
台湾のデジタル戦場市場規模
...
- ヨーロッパ/中東/アフリカのデジタル戦場市場規模
イギリスのデジタル戦場市場規模
ドイツのデジタル戦場市場規模
フランスのデジタル戦場市場規模
ロシアのデジタル戦場市場規模
...
- その他地域のデジタル戦場市場規模
・競争状況
・企業情報

The Global Digital Battlefield Market size was estimated at USD 32.80 billion in 2021 and expected to reach USD 38.14 billion in 2022, and is projected to grow at a CAGR 16.46% to reach USD 81.86 billion by 2027.

Market Statistics:
The report provides market sizing and forecast across 7 major currencies – USD, EUR, JPY, GBP, AUD, CAD, and CHF. It helps organization leaders make better decisions when currency exchange data is readily available. In this report, the years 2018 and 2020 are considered as historical years, 2021 as the base year, 2022 as the estimated year, and years from 2023 to 2027 are considered as the forecast period.

Market Segmentation & Coverage:
This research report categorizes the Digital Battlefield to forecast the revenues and analyze the trends in each of the following sub-markets:

Based on Technology, the market was studied across 3D Printing, 5G, Artificial Intelligence, Augmented Reality & Virtual Reality (AR & VR), Big Data Analytics, Blockchain, Cloud Computing & Master Data Management, Digital Twin, Internet of Things, and Robotic Process Automation.

Based on Platform, the market was studied across Airborne, Land, Naval, and Space.

Based on Installation, the market was studied across New Procurement and Upgrades.

Based on Solution, the market was studied across Hardware, Services, and Software.

Based on Application, the market was studied across Command & Control, Communication, Cybersecurity, Design & Manufacturing, Health Monitoring, Information Processing, Logistics & Transportation, Predictive Maintenance, Real-Time Fleet Management, Simulation & Training, Surveillance & Situational Awareness, Threat Monitoring, and Warfare Platforms.

Based on Region, the market was studied across Americas, Asia-Pacific, and Europe, Middle East & Africa. The Americas is further studied across Argentina, Brazil, Canada, Mexico, and United States. The United States is further studied across California, Florida, Illinois, New York, Ohio, Pennsylvania, and Texas. The Asia-Pacific is further studied across Australia, China, India, Indonesia, Japan, Malaysia, Philippines, Singapore, South Korea, Taiwan, Thailand, and Vietnam. The Europe, Middle East & Africa is further studied across Denmark, Egypt, Finland, France, Germany, Israel, Italy, Netherlands, Nigeria, Norway, Poland, Qatar, Russia, Saudi Arabia, South Africa, Spain, Sweden, Switzerland, Turkey, United Arab Emirates, and United Kingdom.

Cumulative Impact of COVID-19:
COVID-19 is an incomparable global public health emergency that has affected almost every industry, and the long-term effects are projected to impact the industry growth during the forecast period. Our ongoing research amplifies our research framework to ensure the inclusion of underlying COVID-19 issues and potential paths forward. The report delivers insights on COVID-19 considering the changes in consumer behavior and demand, purchasing patterns, re-routing of the supply chain, dynamics of current market forces, and the significant interventions of governments. The updated study provides insights, analysis, estimations, and forecasts, considering the COVID-19 impact on the market.

Cumulative Impact of 2022 Russia Ukraine Conflict:
We continuously monitor and update reports on political and economic uncertainty due to the Russian invasion of Ukraine. Negative impacts are significantly foreseen globally, especially across Eastern Europe, European Union, Eastern & Central Asia, and the United States. This contention has severely affected lives and livelihoods and represents far-reaching disruptions in trade dynamics. The potential effects of ongoing war and uncertainty in Eastern Europe are expected to have an adverse impact on the world economy, with especially long-term harsh effects on Russia.This report uncovers the impact of demand & supply, pricing variants, strategic uptake of vendors, and recommendations for Digital Battlefield market considering the current update on the conflict and its global response.

Competitive Strategic Window:
The Competitive Strategic Window analyses the competitive landscape in terms of markets, applications, and geographies to help the vendor define an alignment or fit between their capabilities and opportunities for future growth prospects. It describes the optimal or favorable fit for the vendors to adopt successive merger and acquisition strategies, geography expansion, research & development, and new product introduction strategies to execute further business expansion and growth during a forecast period.

FPNV Positioning Matrix:
The FPNV Positioning Matrix evaluates and categorizes the vendors in the Digital Battlefield Market based on Business Strategy (Business Growth, Industry Coverage, Financial Viability, and Channel Support) and Product Satisfaction (Value for Money, Ease of Use, Product Features, and Customer Support) that aids businesses in better decision making and understanding the competitive landscape.

Market Share Analysis:
The Market Share Analysis offers the analysis of vendors considering their contribution to the overall market. It provides the idea of its revenue generation into the overall market compared to other vendors in the space. It provides insights into how vendors are performing in terms of revenue generation and customer base compared to others. Knowing market share offers an idea of the size and competitiveness of the vendors for the base year. It reveals the market characteristics in terms of accumulation, fragmentation, dominance, and amalgamation traits.

Competitive Scenario:
The Competitive Scenario provides an outlook analysis of the various business growth strategies adopted by the vendors. The news covered in this section deliver valuable thoughts at the different stage while keeping up-to-date with the business and engage stakeholders in the economic debate. The competitive scenario represents press releases or news of the companies categorized into Merger & Acquisition, Agreement, Collaboration, & Partnership, New Product Launch & Enhancement, Investment & Funding, and Award, Recognition, & Expansion. All the news collected help vendor to understand the gaps in the marketplace and competitor’s strength and weakness thereby, providing insights to enhance product and service.

Company Usability Profiles:
The report profoundly explores the recent significant developments by the leading vendors and innovation profiles in the Global Digital Battlefield Market, including Airbus S.A.S., Aselsan A.S., ATOS SE, BAE Systems PLC, Booz Allen Hamilton Holding Corporation, Cobham Limited, Curtiss-Wright Corporation, Elbit Systems Ltd., General Dynamics Corporation, Indra, Israel Aerospace Industries, L3Harris Technologies, Inc., Leidos Holdings, Inc., Leonardo S.p.A., Lockheed Martin Corporation, Northrop Grumman Corporation, Palantir Technologies Inc., Rafael Advanced Defense Systems Ltd., Raytheon Technologies Corporation, Rheinmetall AG, Rohde & Schwarz GmbH & Co KG, Rolta India Limited, Saab AB, Teledyne FLIR LLC, Teleplan Globe AS, and Thales S.A..

The report provides insights on the following pointers:
1. Market Penetration: Provides comprehensive information on the market offered by the key players
2. Market Development: Provides in-depth information about lucrative emerging markets and analyze penetration across mature segments of the markets
3. Market Diversification: Provides detailed information about new product launches, untapped geographies, recent developments, and investments
4. Competitive Assessment & Intelligence: Provides an exhaustive assessment of market shares, strategies, products, certification, regulatory approvals, patent landscape, and manufacturing capabilities of the leading players
5. Product Development & Innovation: Provides intelligent insights on future technologies, R&D activities, and breakthrough product developments

The report answers questions such as:
1. What is the market size and forecast of the Global Digital Battlefield Market?
2. What are the inhibiting factors and impact of COVID-19 shaping the Global Digital Battlefield Market during the forecast period?
3. Which are the products/segments/applications/areas to invest in over the forecast period in the Global Digital Battlefield Market?
4. What is the competitive strategic window for opportunities in the Global Digital Battlefield Market?
5. What are the technology trends and regulatory frameworks in the Global Digital Battlefield Market?
6. What is the market share of the leading vendors in the Global Digital Battlefield Market?
7. What modes and strategic moves are considered suitable for entering the Global Digital Battlefield Market?

レポート目次

1. Preface
1.1. Objectives of the Study
1.2. Market Segmentation & Coverage
1.3. Years Considered for the Study
1.4. Currency & Pricing
1.5. Language
1.6. Limitations
1.7. Assumptions
1.8. Stakeholders

2. Research Methodology
2.1. Define: Research Objective
2.2. Determine: Research Design
2.3. Prepare: Research Instrument
2.4. Collect: Data Source
2.5. Analyze: Data Interpretation
2.6. Formulate: Data Verification
2.7. Publish: Research Report
2.8. Repeat: Report Update

3. Executive Summary

4. Market Overview

5. Market Insights
5.1. Market Dynamics
5.1.1. Drivers
5.1.1.1. Rising Modernization of Military Equipment to Strengthen Defense Forces
5.1.1.2. Proliferation of Asymmetric Warfare Around the World
5.1.1.3. Growing Military Focus on Wireless Connectivity and Technologies
5.1.2. Restraints
5.1.2.1. High Maintenance and Development Cost
5.1.3. Opportunities
5.1.3.1. Growing Technological Advancement in Digital Battlefield Devices
5.1.3.2. Rising Incorporation of Satellite-Based Geospatial Analytics and Geographical Information System (GIS) Tools and Solution
5.1.4. Challenges
5.1.4.1. Growing Cyber-Attacks in Military Data Transferred between Digital Battlefield Devices
5.2. Cumulative Impact of COVID-19

6. Digital Battlefield Market, by Technology
6.1. Introduction
6.2. 3D Printing
6.3. 5G
6.4. Artificial Intelligence
6.5. Augmented Reality & Virtual Reality (AR & VR)
6.6. Big Data Analytics
6.7. Blockchain
6.8. Cloud Computing & Master Data Management
6.9. Digital Twin
6.10. Internet of Things
6.11. Robotic Process Automation

7. Digital Battlefield Market, by Platform
7.1. Introduction
7.2. Airborne
7.3. Land
7.4. Naval
7.5. Space

8. Digital Battlefield Market, by Installation
8.1. Introduction
8.2. New Procurement
8.3. Upgrades

9. Digital Battlefield Market, by Solution
9.1. Introduction
9.2. Hardware
9.3. Services
9.4. Software

10. Digital Battlefield Market, by Application
10.1. Introduction
10.2. Command & Control
10.3. Communication
10.4. Cybersecurity
10.5. Design & Manufacturing
10.6. Health Monitoring
10.7. Information Processing
10.8. Logistics & Transportation
10.9. Predictive Maintenance
10.10. Real-Time Fleet Management
10.11. Simulation & Training
10.12. Surveillance & Situational Awareness
10.13. Threat Monitoring
10.14. Warfare Platforms

11. Americas Digital Battlefield Market
11.1. Introduction
11.2. Argentina
11.3. Brazil
11.4. Canada
11.5. Mexico
11.6. United States

12. Asia-Pacific Digital Battlefield Market
12.1. Introduction
12.2. Australia
12.3. China
12.4. India
12.5. Indonesia
12.6. Japan
12.7. Malaysia
12.8. Philippines
12.9. Singapore
12.10. South Korea
12.11. Taiwan
12.12. Thailand
12.13. Vietnam

13. Europe, Middle East & Africa Digital Battlefield Market
13.1. Introduction
13.2. Denmark
13.3. Egypt
13.4. Finland
13.5. France
13.6. Germany
13.7. Israel
13.8. Italy
13.9. Netherlands
13.10. Nigeria
13.11. Norway
13.12. Poland
13.13. Qatar
13.14. Russia
13.15. Saudi Arabia
13.16. South Africa
13.17. Spain
13.18. Sweden
13.19. Switzerland
13.20. Turkey
13.21. United Arab Emirates
13.22. United Kingdom

14. Competitive Landscape
14.1. FPNV Positioning Matrix
14.1.1. Quadrants
14.1.2. Business Strategy
14.1.3. Product Satisfaction
14.2. Market Ranking Analysis, By Key Player
14.3. Market Share Analysis, By Key Player
14.4. Competitive Scenario
14.4.1. Merger & Acquisition
14.4.2. Agreement, Collaboration, & Partnership
14.4.3. New Product Launch & Enhancement
14.4.4. Investment & Funding
14.4.5. Award, Recognition, & Expansion

15. Company Usability Profiles
15.1. Airbus S.A.S.
15.1.1. Business Overview
15.1.2. Key Executives
15.1.3. Product & Services
15.2. Aselsan A.S.
15.2.1. Business Overview
15.2.2. Key Executives
15.2.3. Product & Services
15.3. ATOS SE
15.3.1. Business Overview
15.3.2. Key Executives
15.3.3. Product & Services
15.4. BAE Systems PLC
15.4.1. Business Overview
15.4.2. Key Executives
15.4.3. Product & Services
15.5. Booz Allen Hamilton Holding Corporation
15.5.1. Business Overview
15.5.2. Key Executives
15.5.3. Product & Services
15.6. Cobham Limited
15.6.1. Business Overview
15.6.2. Key Executives
15.6.3. Product & Services
15.7. Curtiss-Wright Corporation
15.7.1. Business Overview
15.7.2. Key Executives
15.7.3. Product & Services
15.8. Elbit Systems Ltd.
15.8.1. Business Overview
15.8.2. Key Executives
15.8.3. Product & Services
15.9. General Dynamics Corporation
15.9.1. Business Overview
15.9.2. Key Executives
15.9.3. Product & Services
15.10. Indra
15.10.1. Business Overview
15.10.2. Key Executives
15.10.3. Product & Services
15.11. Israel Aerospace Industries
15.11.1. Business Overview
15.11.2. Key Executives
15.11.3. Product & Services
15.12. L3Harris Technologies, Inc.
15.12.1. Business Overview
15.12.2. Key Executives
15.12.3. Product & Services
15.13. Leidos Holdings, Inc.
15.13.1. Business Overview
15.13.2. Key Executives
15.13.3. Product & Services
15.14. Leonardo S.p.A.
15.14.1. Business Overview
15.14.2. Key Executives
15.14.3. Product & Services
15.15. Lockheed Martin Corporation
15.15.1. Business Overview
15.15.2. Key Executives
15.15.3. Product & Services
15.16. Northrop Grumman Corporation
15.16.1. Business Overview
15.16.2. Key Executives
15.16.3. Product & Services
15.17. Palantir Technologies Inc.
15.17.1. Business Overview
15.17.2. Key Executives
15.17.3. Product & Services
15.18. Rafael Advanced Defense Systems Ltd.
15.18.1. Business Overview
15.18.2. Key Executives
15.18.3. Product & Services
15.19. Raytheon Technologies Corporation
15.19.1. Business Overview
15.19.2. Key Executives
15.19.3. Product & Services
15.20. Rheinmetall AG
15.20.1. Business Overview
15.20.2. Key Executives
15.20.3. Product & Services
15.21. Rohde & Schwarz GmbH & Co KG
15.21.1. Business Overview
15.21.2. Key Executives
15.21.3. Product & Services
15.22. Rolta India Limited
15.22.1. Business Overview
15.22.2. Key Executives
15.22.3. Product & Services
15.23. Saab AB
15.23.1. Business Overview
15.23.2. Key Executives
15.23.3. Product & Services
15.24. Teledyne FLIR LLC
15.24.1. Business Overview
15.24.2. Key Executives
15.24.3. Product & Services
15.25. Teleplan Globe AS
15.25.1. Business Overview
15.25.2. Key Executives
15.25.3. Product & Services
15.26. Thales S.A.
15.26.1. Business Overview
15.26.2. Key Executives
15.26.3. Product & Services

16. Appendix
16.1. Discussion Guide
16.2. License & Pricing