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レポート概要
GlobalInfoResearchの最新の調査によると、世界のフルHDゲーミングモニターの市場規模は2022年のxxx米ドルから2029年にはxxx米ドルと推定され、xxx%の成長率で成長すると予想されます。新型コロナウイルス感染症とロシア・ウクライナ戦争の影響を考慮しながら市場規模を推計しました。 このレポートは、世界のフルHDゲーミングモニター市場に関する詳細かつ包括的な分析の結果です。定量的分析と定性的分析データが、メーカー別、地域別、国別、種類別、用途別に記載されています。 市場は常に変化しているため、本レポートでは、競争、需要と供給の傾向、および多くの市場にわたる需要の変化に影響する主要な要因を調査しました。主要な競合他社の企業概要と製品例、および2023年の市場シェア予測も記載しました。 本レポートの主な目的は次のとおりです。 - 世界および主要国の市場機会の規模を決定するため - フルHDゲーミングモニターの成長可能性を評価するため - 各製品および最終用途市場の将来の成長を予測するため - 市場に影響を与える競争要因を評価するため フルHDゲーミングモニター市場は種類と用途によって区分されます。2018年~2029年において、量と金額の観点から種類別および用途別セグメントの売上予測データを提供します。この分析は、適格なニッチ市場をターゲットにすることでビジネスを拡大するのに役立ちます。 種類別セグメント ・最大リフレッシュレート165Hz、最大リフレッシュレート240Hz、最大リフレッシュレート360Hz、その他 用途別セグメント ・オンラインセール、オフラインセール 主要な市場プレーヤー ・ASUS、HP、ViewSonic、MSI、Dell、Acer、Samsung、LG、Sceptre、Viotek、BenQ、Philips、Lenovo、Gigabyte Technology、Razer 地域別セグメントは次の地域・国をカバーします。 ・北米(米国、カナダ、メキシコ) ・ヨーロッパ(ドイツ、フランス、イギリス、ロシア、イタリア) ・アジア太平洋(日本、中国、韓国、インド、東南アジア、オーストラリア) ・南アメリカ(ブラジル、アルゼンチン、コロンビア) ・中東およびアフリカ(サウジアラビア、UAE、エジプト、南アフリカ) 本調査レポートの内容は計15章あります。 ・第1章では、フルHDゲーミングモニター製品の調査範囲、市場の概要、市場の成長要因・阻害要因、および市場動向について説明します。 ・第2章では、主要なフルHDゲーミングモニターメーカーの企業概要、2019年~2022年までのフルHDゲーミングモニターの価格、販売量、売上、市場シェアを掲載しています。 ・第3章では、主要なフルHDゲーミングモニターメーカーの競争状況、販売量、売上、世界市場シェアが重点的に比較分析されています。 ・第4章では、2018年~2029年までの地域別フルHDゲーミングモニターの販売量、売上、成長性を示しています。 ・第5、6章では、2018年~2029年までのフルHDゲーミングモニターの種類別と用途別の市場規模、市場シェアと成長率を掲載しています。 ・第7、8、9、10、11章では、2018年~2022年までの世界の主要国での販売量、売上、市場シェア、並びに2023年~2029年までの主要地域でのフルHDゲーミングモニター市場予測を収録しています。 ・第12章では、市場力学、成長要因、阻害要因、トレンド、ポーターズファイブフォース分析、新型コロナウイルス感染症とロシア・ウクライナ戦争の影響を掲載しています。 ・第13章では、主要な原材料、主要なサプライヤー、およびフルHDゲーミングモニターの産業チェーンを掲載しています。 ・第14、15章では、フルHDゲーミングモニターの販売チャネル、販売業者、顧客、調査結果について説明します。 ***** 目次(一部) ***** ・市場概要 - フルHDゲーミングモニターの概要 - 種類別分析(2018年vs2022年vs2029年):最大リフレッシュレート165Hz、最大リフレッシュレート240Hz、最大リフレッシュレート360Hz、その他 - 用途別分析(2018年vs2022年vs2029年):オンラインセール、オフラインセール - 世界のフルHDゲーミングモニター市場規模・予測 - 世界のフルHDゲーミングモニター生産能力分析 - 市場の成長要因・阻害要因・動向 ・メーカー情報(企業概要、製品概要、販売量、価格、売上) - ASUS、HP、ViewSonic、MSI、Dell、Acer、Samsung、LG、Sceptre、Viotek、BenQ、Philips、Lenovo、Gigabyte Technology、Razer ・メーカー別市場シェア・市場集中度 ・地域別市場分析2018年-2029年 ・種類別分析2018年-2029年:最大リフレッシュレート165Hz、最大リフレッシュレート240Hz、最大リフレッシュレート360Hz、その他 ・用途別分析2018年-2029年:オンラインセール、オフラインセール ・フルHDゲーミングモニターの北米市場 - 種類別市場規模2018年-2029年 - 用途別市場規模2018年-2029年 - 主要国別市場規模:アメリカ、カナダ、メキシコなど ・フルHDゲーミングモニターのヨーロッパ市場 - 種類別市場規模2018年-2029年 - 用途別市場規模2018年-2029年 - 主要国別市場規模:ドイツ、イギリス、フランス、ロシア、イタリアなど ・フルHDゲーミングモニターのアジア市場 - 種類別市場規模2018年-2029年 - 用途別市場規模2018年-2029年 - 主要国別市場規模:中国、日本、韓国、インド、東南アジア、オーストラリアなど ・フルHDゲーミングモニターの南米市場 - 種類別市場規模2018年-2029年 - 用途別市場規模2018年-2029年 - 主要国別市場規模:ブラジル、アルゼンチンなど ・フルHDゲーミングモニターの中東・アフリカ市場 - 種類別市場規模2018年-2029年 - 用途別市場規模2018年-2029年 - 主要国別市場規模:サウジアラビア、トルコ、エジプト、南アフリカなど ・市場力学(成長要因、阻害要因、トレンド、ポーターズファイブフォース分析) ・原材料および産業チェーン ・販売チャネル、流通業者・代理店、顧客リスト ・調査の結果・結論 |
According to our (Global Info Research) latest study, the global Full HD Gaming Monitors market size was valued at USD 2253.4 million in 2022 and is forecast to a readjusted size of USD 3247.5 million by 2029 with a CAGR of 5.4% during review period. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.
Full HD gaming monitors, also known as 1080p monitors, offer a resolution of 1920×1080 pixels, providing sharp and detailed visuals for gaming. They are a popular choice among gamers due to their affordability and widespread compatibility.
This report is a detailed and comprehensive analysis for global Full HD Gaming Monitors market. Both quantitative and qualitative analyses are presented by manufacturers, by region & country, by Type and by Application. As the market is constantly changing, this report explores the competition, supply and demand trends, as well as key factors that contribute to its changing demands across many markets. Company profiles and product examples of selected competitors, along with market share estimates of some of the selected leaders for the year 2023, are provided.
Key Features:
Global Full HD Gaming Monitors market size and forecasts, in consumption value ($ Million), sales quantity (K Units), and average selling prices (US$/Unit), 2018-2029
Global Full HD Gaming Monitors market size and forecasts by region and country, in consumption value ($ Million), sales quantity (K Units), and average selling prices (US$/Unit), 2018-2029
Global Full HD Gaming Monitors market size and forecasts, by Type and by Application, in consumption value ($ Million), sales quantity (K Units), and average selling prices (US$/Unit), 2018-2029
Global Full HD Gaming Monitors market shares of main players, shipments in revenue ($ Million), sales quantity (K Units), and ASP (US$/Unit), 2018-2023.
The Primary Objectives in This Report Are:
To determine the size of the total market opportunity of global and key countries
To assess the growth potential for Full HD Gaming Monitors
To forecast future growth in each product and end-use market
To assess competitive factors affecting the marketplace.
This report profiles key players in the global Full HD Gaming Monitors market based on the following parameters – company overview, production, value, price, gross margin, product portfolio, geographical presence, and key developments. Key companies covered as a part of this study include ASUS, HP, ViewSonic, MSI and Dell, etc.
This report also provides key insights about market drivers, restraints, opportunities, new product launches or approvals, COVID-19 and Russia-Ukraine War Influence.
Market Segmentation
Full HD Gaming Monitors market is split by Type and by Application. For the period 2018-2029, the growth among segments provides accurate calculations and forecasts for consumption value by Type, and by Application in terms of volume and value. This analysis can help you expand your business by targeting qualified niche markets.
Market segment by Type
Max Refresh Rate 165Hz
Max Refresh Rate 240Hz
Max Refresh Rate 360Hz
Other
Market segment by Application
Online Sale
Offline Sale
Major players covered
ASUS
HP
ViewSonic
MSI
Dell
Acer
Samsung
LG
Sceptre
Viotek
BenQ
Philips
Lenovo
Gigabyte Technology
Razer
Market segment by region, regional analysis covers
North America (United States, Canada and Mexico)
Europe (Germany, France, United Kingdom, Russia, Italy, and Rest of Europe)
Asia-Pacific (China, Japan, Korea, India, Southeast Asia, and Australia)
South America (Brazil, Argentina, Colombia, and Rest of South America)
Middle East & Africa (Saudi Arabia, UAE, Egypt, South Africa, and Rest of Middle East & Africa)
The content of the study subjects, includes a total of 15 chapters:
Chapter 1, to describe Full HD Gaming Monitors product scope, market overview, market estimation caveats and base year.
Chapter 2, to profile the top manufacturers of Full HD Gaming Monitors, with price, sales, revenue and global market share of Full HD Gaming Monitors from 2018 to 2023.
Chapter 3, the Full HD Gaming Monitors competitive situation, sales quantity, revenue and global market share of top manufacturers are analyzed emphatically by landscape contrast.
Chapter 4, the Full HD Gaming Monitors breakdown data are shown at the regional level, to show the sales quantity, consumption value and growth by regions, from 2018 to 2029.
Chapter 5 and 6, to segment the sales by Type and application, with sales market share and growth rate by type, application, from 2018 to 2029.
Chapter 7, 8, 9, 10 and 11, to break the sales data at the country level, with sales quantity, consumption value and market share for key countries in the world, from 2017 to 2022.and Full HD Gaming Monitors market forecast, by regions, type and application, with sales and revenue, from 2024 to 2029.
Chapter 12, market dynamics, drivers, restraints, trends, Porters Five Forces analysis, and Influence of COVID-19 and Russia-Ukraine War.
Chapter 13, the key raw materials and key suppliers, and industry chain of Full HD Gaming Monitors.
Chapter 14 and 15, to describe Full HD Gaming Monitors sales channel, distributors, customers, research findings and conclusion.
1 Market Overview
1.1 Product Overview and Scope of Full HD Gaming Monitors
1.2 Market Estimation Caveats and Base Year
1.3 Market Analysis by Type
1.3.1 Overview: Global Full HD Gaming Monitors Consumption Value by Type: 2018 Versus 2022 Versus 2029
1.3.2 Max Refresh Rate 165Hz
1.3.3 Max Refresh Rate 240Hz
1.3.4 Max Refresh Rate 360Hz
1.3.5 Other
1.4 Market Analysis by Application
1.4.1 Overview: Global Full HD Gaming Monitors Consumption Value by Application: 2018 Versus 2022 Versus 2029
1.4.2 Online Sale
1.4.3 Offline Sale
1.5 Global Full HD Gaming Monitors Market Size & Forecast
1.5.1 Global Full HD Gaming Monitors Consumption Value (2018 & 2022 & 2029)
1.5.2 Global Full HD Gaming Monitors Sales Quantity (2018-2029)
1.5.3 Global Full HD Gaming Monitors Average Price (2018-2029)
2 Manufacturers Profiles
2.1 ASUS
2.1.1 ASUS Details
2.1.2 ASUS Major Business
2.1.3 ASUS Full HD Gaming Monitors Product and Services
2.1.4 ASUS Full HD Gaming Monitors Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2018-2023)
2.1.5 ASUS Recent Developments/Updates
2.2 HP
2.2.1 HP Details
2.2.2 HP Major Business
2.2.3 HP Full HD Gaming Monitors Product and Services
2.2.4 HP Full HD Gaming Monitors Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2018-2023)
2.2.5 HP Recent Developments/Updates
2.3 ViewSonic
2.3.1 ViewSonic Details
2.3.2 ViewSonic Major Business
2.3.3 ViewSonic Full HD Gaming Monitors Product and Services
2.3.4 ViewSonic Full HD Gaming Monitors Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2018-2023)
2.3.5 ViewSonic Recent Developments/Updates
2.4 MSI
2.4.1 MSI Details
2.4.2 MSI Major Business
2.4.3 MSI Full HD Gaming Monitors Product and Services
2.4.4 MSI Full HD Gaming Monitors Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2018-2023)
2.4.5 MSI Recent Developments/Updates
2.5 Dell
2.5.1 Dell Details
2.5.2 Dell Major Business
2.5.3 Dell Full HD Gaming Monitors Product and Services
2.5.4 Dell Full HD Gaming Monitors Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2018-2023)
2.5.5 Dell Recent Developments/Updates
2.6 Acer
2.6.1 Acer Details
2.6.2 Acer Major Business
2.6.3 Acer Full HD Gaming Monitors Product and Services
2.6.4 Acer Full HD Gaming Monitors Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2018-2023)
2.6.5 Acer Recent Developments/Updates
2.7 Samsung
2.7.1 Samsung Details
2.7.2 Samsung Major Business
2.7.3 Samsung Full HD Gaming Monitors Product and Services
2.7.4 Samsung Full HD Gaming Monitors Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2018-2023)
2.7.5 Samsung Recent Developments/Updates
2.8 LG
2.8.1 LG Details
2.8.2 LG Major Business
2.8.3 LG Full HD Gaming Monitors Product and Services
2.8.4 LG Full HD Gaming Monitors Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2018-2023)
2.8.5 LG Recent Developments/Updates
2.9 Sceptre
2.9.1 Sceptre Details
2.9.2 Sceptre Major Business
2.9.3 Sceptre Full HD Gaming Monitors Product and Services
2.9.4 Sceptre Full HD Gaming Monitors Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2018-2023)
2.9.5 Sceptre Recent Developments/Updates
2.10 Viotek
2.10.1 Viotek Details
2.10.2 Viotek Major Business
2.10.3 Viotek Full HD Gaming Monitors Product and Services
2.10.4 Viotek Full HD Gaming Monitors Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2018-2023)
2.10.5 Viotek Recent Developments/Updates
2.11 BenQ
2.11.1 BenQ Details
2.11.2 BenQ Major Business
2.11.3 BenQ Full HD Gaming Monitors Product and Services
2.11.4 BenQ Full HD Gaming Monitors Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2018-2023)
2.11.5 BenQ Recent Developments/Updates
2.12 Philips
2.12.1 Philips Details
2.12.2 Philips Major Business
2.12.3 Philips Full HD Gaming Monitors Product and Services
2.12.4 Philips Full HD Gaming Monitors Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2018-2023)
2.12.5 Philips Recent Developments/Updates
2.13 Lenovo
2.13.1 Lenovo Details
2.13.2 Lenovo Major Business
2.13.3 Lenovo Full HD Gaming Monitors Product and Services
2.13.4 Lenovo Full HD Gaming Monitors Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2018-2023)
2.13.5 Lenovo Recent Developments/Updates
2.14 Gigabyte Technology
2.14.1 Gigabyte Technology Details
2.14.2 Gigabyte Technology Major Business
2.14.3 Gigabyte Technology Full HD Gaming Monitors Product and Services
2.14.4 Gigabyte Technology Full HD Gaming Monitors Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2018-2023)
2.14.5 Gigabyte Technology Recent Developments/Updates
2.15 Razer
2.15.1 Razer Details
2.15.2 Razer Major Business
2.15.3 Razer Full HD Gaming Monitors Product and Services
2.15.4 Razer Full HD Gaming Monitors Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2018-2023)
2.15.5 Razer Recent Developments/Updates
3 Competitive Environment: Full HD Gaming Monitors by Manufacturer
3.1 Global Full HD Gaming Monitors Sales Quantity by Manufacturer (2018-2023)
3.2 Global Full HD Gaming Monitors Revenue by Manufacturer (2018-2023)
3.3 Global Full HD Gaming Monitors Average Price by Manufacturer (2018-2023)
3.4 Market Share Analysis (2022)
3.4.1 Producer Shipments of Full HD Gaming Monitors by Manufacturer Revenue ($MM) and Market Share (%): 2022
3.4.2 Top 3 Full HD Gaming Monitors Manufacturer Market Share in 2022
3.4.2 Top 6 Full HD Gaming Monitors Manufacturer Market Share in 2022
3.5 Full HD Gaming Monitors Market: Overall Company Footprint Analysis
3.5.1 Full HD Gaming Monitors Market: Region Footprint
3.5.2 Full HD Gaming Monitors Market: Company Product Type Footprint
3.5.3 Full HD Gaming Monitors Market: Company Product Application Footprint
3.6 New Market Entrants and Barriers to Market Entry
3.7 Mergers, Acquisition, Agreements, and Collaborations
4 Consumption Analysis by Region
4.1 Global Full HD Gaming Monitors Market Size by Region
4.1.1 Global Full HD Gaming Monitors Sales Quantity by Region (2018-2029)
4.1.2 Global Full HD Gaming Monitors Consumption Value by Region (2018-2029)
4.1.3 Global Full HD Gaming Monitors Average Price by Region (2018-2029)
4.2 North America Full HD Gaming Monitors Consumption Value (2018-2029)
4.3 Europe Full HD Gaming Monitors Consumption Value (2018-2029)
4.4 Asia-Pacific Full HD Gaming Monitors Consumption Value (2018-2029)
4.5 South America Full HD Gaming Monitors Consumption Value (2018-2029)
4.6 Middle East and Africa Full HD Gaming Monitors Consumption Value (2018-2029)
5 Market Segment by Type
5.1 Global Full HD Gaming Monitors Sales Quantity by Type (2018-2029)
5.2 Global Full HD Gaming Monitors Consumption Value by Type (2018-2029)
5.3 Global Full HD Gaming Monitors Average Price by Type (2018-2029)
6 Market Segment by Application
6.1 Global Full HD Gaming Monitors Sales Quantity by Application (2018-2029)
6.2 Global Full HD Gaming Monitors Consumption Value by Application (2018-2029)
6.3 Global Full HD Gaming Monitors Average Price by Application (2018-2029)
7 North America
7.1 North America Full HD Gaming Monitors Sales Quantity by Type (2018-2029)
7.2 North America Full HD Gaming Monitors Sales Quantity by Application (2018-2029)
7.3 North America Full HD Gaming Monitors Market Size by Country
7.3.1 North America Full HD Gaming Monitors Sales Quantity by Country (2018-2029)
7.3.2 North America Full HD Gaming Monitors Consumption Value by Country (2018-2029)
7.3.3 United States Market Size and Forecast (2018-2029)
7.3.4 Canada Market Size and Forecast (2018-2029)
7.3.5 Mexico Market Size and Forecast (2018-2029)
8 Europe
8.1 Europe Full HD Gaming Monitors Sales Quantity by Type (2018-2029)
8.2 Europe Full HD Gaming Monitors Sales Quantity by Application (2018-2029)
8.3 Europe Full HD Gaming Monitors Market Size by Country
8.3.1 Europe Full HD Gaming Monitors Sales Quantity by Country (2018-2029)
8.3.2 Europe Full HD Gaming Monitors Consumption Value by Country (2018-2029)
8.3.3 Germany Market Size and Forecast (2018-2029)
8.3.4 France Market Size and Forecast (2018-2029)
8.3.5 United Kingdom Market Size and Forecast (2018-2029)
8.3.6 Russia Market Size and Forecast (2018-2029)
8.3.7 Italy Market Size and Forecast (2018-2029)
9 Asia-Pacific
9.1 Asia-Pacific Full HD Gaming Monitors Sales Quantity by Type (2018-2029)
9.2 Asia-Pacific Full HD Gaming Monitors Sales Quantity by Application (2018-2029)
9.3 Asia-Pacific Full HD Gaming Monitors Market Size by Region
9.3.1 Asia-Pacific Full HD Gaming Monitors Sales Quantity by Region (2018-2029)
9.3.2 Asia-Pacific Full HD Gaming Monitors Consumption Value by Region (2018-2029)
9.3.3 China Market Size and Forecast (2018-2029)
9.3.4 Japan Market Size and Forecast (2018-2029)
9.3.5 Korea Market Size and Forecast (2018-2029)
9.3.6 India Market Size and Forecast (2018-2029)
9.3.7 Southeast Asia Market Size and Forecast (2018-2029)
9.3.8 Australia Market Size and Forecast (2018-2029)
10 South America
10.1 South America Full HD Gaming Monitors Sales Quantity by Type (2018-2029)
10.2 South America Full HD Gaming Monitors Sales Quantity by Application (2018-2029)
10.3 South America Full HD Gaming Monitors Market Size by Country
10.3.1 South America Full HD Gaming Monitors Sales Quantity by Country (2018-2029)
10.3.2 South America Full HD Gaming Monitors Consumption Value by Country (2018-2029)
10.3.3 Brazil Market Size and Forecast (2018-2029)
10.3.4 Argentina Market Size and Forecast (2018-2029)
11 Middle East & Africa
11.1 Middle East & Africa Full HD Gaming Monitors Sales Quantity by Type (2018-2029)
11.2 Middle East & Africa Full HD Gaming Monitors Sales Quantity by Application (2018-2029)
11.3 Middle East & Africa Full HD Gaming Monitors Market Size by Country
11.3.1 Middle East & Africa Full HD Gaming Monitors Sales Quantity by Country (2018-2029)
11.3.2 Middle East & Africa Full HD Gaming Monitors Consumption Value by Country (2018-2029)
11.3.3 Turkey Market Size and Forecast (2018-2029)
11.3.4 Egypt Market Size and Forecast (2018-2029)
11.3.5 Saudi Arabia Market Size and Forecast (2018-2029)
11.3.6 South Africa Market Size and Forecast (2018-2029)
12 Market Dynamics
12.1 Full HD Gaming Monitors Market Drivers
12.2 Full HD Gaming Monitors Market Restraints
12.3 Full HD Gaming Monitors Trends Analysis
12.4 Porters Five Forces Analysis
12.4.1 Threat of New Entrants
12.4.2 Bargaining Power of Suppliers
12.4.3 Bargaining Power of Buyers
12.4.4 Threat of Substitutes
12.4.5 Competitive Rivalry
12.5 Influence of COVID-19 and Russia-Ukraine War
12.5.1 Influence of COVID-19
12.5.2 Influence of Russia-Ukraine War
13 Raw Material and Industry Chain
13.1 Raw Material of Full HD Gaming Monitors and Key Manufacturers
13.2 Manufacturing Costs Percentage of Full HD Gaming Monitors
13.3 Full HD Gaming Monitors Production Process
13.4 Full HD Gaming Monitors Industrial Chain
14 Shipments by Distribution Channel
14.1 Sales Channel
14.1.1 Direct to End-User
14.1.2 Distributors
14.2 Full HD Gaming Monitors Typical Distributors
14.3 Full HD Gaming Monitors Typical Customers
15 Research Findings and Conclusion
16 Appendix
16.1 Methodology
16.2 Research Process and Data Source
16.3 Disclaimer