▶ 調査レポート

世界のボードゲーム&パズル市場予測(~2028年):教育型、戦略・戦争型、お金・資産型、ロールプレイング型、その他

• 英文タイトル:Global Board Games and Puzzles Market 2022 by Manufacturers, Regions, Type and Application, Forecast to 2028

GlobalInfoResearchが調査・発行した産業分析レポートです。世界のボードゲーム&パズル市場予測(~2028年):教育型、戦略・戦争型、お金・資産型、ロールプレイング型、その他 / Global Board Games and Puzzles Market 2022 by Manufacturers, Regions, Type and Application, Forecast to 2028 / GIR-22E3052資料のイメージです。• レポートコード:GIR-22E3052
• 出版社/出版日:GlobalInfoResearch / 2022年5月
• レポート形態:英文、PDF、107ページ
• 納品方法:Eメール(2~3営業日)
• 産業分類:消費財
• 販売価格(消費税別)
  Single User¥515,040 (USD3,480)▷ お問い合わせ
  Multi User¥772,560 (USD5,220)▷ お問い合わせ
  Corporate User¥1,030,080 (USD6,960)▷ お問い合わせ
• ご注文方法:お問い合わせフォーム記入又はEメールでご連絡ください。
• お支払方法:銀行振込(納品後、ご請求書送付)
レポート概要
ボードゲーム&パズル市場レポートは、世界の市場規模、地域および国レベルの市場規模、セグメント市場の成長性、市場シェア、競争環境、販売分析、国内および世界の市場プレーヤーの影響、バリューチェーンの最適化、最近の動向、機会分析、市場成長の戦略的な分析、製品発売、地域市場の拡大などに関する情報を提供します。
GlobalInfoResearchの最新の調査によると、世界のボードゲーム&パズルの市場規模は2021年のxxx米ドルから2028年にはxxx米ドルと推定され、xxx%の成長率で成長すると予想されます。

ボードゲーム&パズル市場は種類と用途によって区分されます。2017年~2028年において、量と金額の観点から種類別および用途別セグメントの売上予測データを提供します。この分析は、適格なニッチ市場をターゲットにすることでビジネスを拡大するのに役立ちます。

種類別セグメントは次をカバーします。
・教育型、戦略・戦争型、お金・資産型、ロールプレイング型、その他

用途別セグメントは次のように区分されます。
・オンライン販売、オフライン販売

世界のボードゲーム&パズル市場の主要な市場プレーヤーは以下のとおりです。
・Asmodee、Buffalo Games、Cartamundi、Delano Games、Don't Panic Games、Goliath Games、Hasbro、LongPack Games、Ravensburger AG、Grand Prix International

地域別セグメントは次の地域・国をカバーします。
・北米(米国、カナダ、メキシコ)
・ヨーロッパ(ドイツ、フランス、イギリス、ロシア、イタリア)
・アジア太平洋(日本、中国、韓国、インド、東南アジア、オーストラリア)
・南アメリカ(ブラジル、アルゼンチン、コロンビア)
・中東およびアフリカ(サウジアラビア、UAE、エジプト、南アフリカ)

本調査レポートの内容は計15章あります。
・第1章では、ボードゲーム&パズル製品の調査範囲、市場の概要、市場の成長要因・阻害要因、および市場動向について説明します。
・第2章では、主要なボードゲーム&パズルメーカーの企業概要、2019年~2022年までのボードゲーム&パズルの価格、販売量、売上、市場シェアを掲載しています。
・第3章では、主要なボードゲーム&パズルメーカーの競争状況、販売量、売上、世界市場シェアが重点的に比較分析されています。
・第4章では、2017年~2028年までの地域別ボードゲーム&パズルの販売量、売上、成長性を示しています。
・第5、6章では、2017年~2028年までのボードゲーム&パズルの種類別と用途別の市場規模、市場シェアと成長率を掲載しています。
・第7、8、9、10、11章では、2017年~2022年までの世界の主要国での販売量、売上、市場シェア、並びに2023年~2028年までの主要地域でのボードゲーム&パズル市場予測を収録しています。
・第12章では、主要な原材料、主要なサプライヤー、およびボードゲーム&パズルの産業チェーンを掲載しています。
・第13、14、15章では、ボードゲーム&パズルの販売チャネル、販売業者、顧客、調査結果と結論、付録、データソースなどについて説明します。

***** 目次(一部) *****

・市場概要
・メーカー情報(企業概要、製品概要、販売量、価格、売上):Asmodee、Buffalo Games、Cartamundi、Delano Games、Don't Panic Games、Goliath Games、Hasbro、LongPack Games、Ravensburger AG、Grand Prix International
・メーカー別市場シェア
・地域別市場分析2017年-2028年
・種類別分析2017年-2028年:教育型、戦略・戦争型、お金・資産型、ロールプレイング型、その他
・用途別分析2017年-2028年:オンライン販売、オフライン販売
・ボードゲーム&パズルの北米市場規模2017年-2028年:アメリカ、カナダ、メキシコ
・ボードゲーム&パズルのヨーロッパ市場規模2017年-2028年:ドイツ、イギリス、フランス、ロシア、イタリア
・ボードゲーム&パズルのアジア市場規模2017年-2028年:中国、日本、韓国、インド、東南アジア、オーストラリア
・ボードゲーム&パズルの南米市場規模2017年-2028年:ブラジル、アルゼンチン
・ボードゲーム&パズルの中東・アフリカ市場規模2017年-2028年:サウジアラビア、トルコ、エジプト、南アフリカ
・原材料および産業チェーン
・販売チャネル、流通業者・代理店、顧客リスト
・調査の結果・結論

The Board Games and Puzzles market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.
According to our (Global Info Research) latest study, due to COVID-19 pandemic, the global Board Games and Puzzles market size is estimated to be worth US$ million in 2021 and is forecast to a readjusted size of USD million by 2028 with a CAGR of % during forecast period 2022-2028. Online Sale accounting for % of the Board Games and Puzzles global market in 2021, is projected to value USD million by 2028, growing at a % CAGR in next six years. While Educational Type segment is altered to a % CAGR between 2022 and 2028.
Global key manufacturers of Board Games and Puzzles include Asmodee, Buffalo Games, Cartamundi, Delano Games, and Don’t Panic Games, etc. In terms of revenue, the global top four players hold a share over % in 2021.
Market segmentation
Board Games and Puzzles market is split by Type and by Application. For the period 2017-2028, the growth among segments provide accurate calculations and forecasts for sales by Type and by Application in terms of volume and value. This analysis can help you expand your business by targeting qualified niche markets.
Market segment by Type, covers
Educational Type
Strategy and War Type
Money & Assets Type
Role Playing Type
Others
Market segment by Application can be divided into
Online Sale
Offline Retail
The key market players for global Board Games and Puzzles market are listed below:
Asmodee
Buffalo Games
Cartamundi
Delano Games
Don’t Panic Games
Goliath Games
Hasbro
LongPack Games
Ravensburger AG
Grand Prix International
Market segment by region, regional analysis covers
North America (United States, Canada and Mexico)
Europe (Germany, France, United Kingdom, Russia, Italy, and Rest of Europe)
Asia-Pacific (China, Japan, Korea, India, Southeast Asia, and Australia)
South America (Brazil, Argentina, Colombia, and Rest of South America)
Middle East & Africa (Saudi Arabia, UAE, Egypt, South Africa, and Rest of Middle East & Africa)
The content of the study subjects, includes a total of 15 chapters:
Chapter 1, to describe Board Games and Puzzles product scope, market overview, market opportunities, market driving force and market risks.
Chapter 2, to profile the top manufacturers of Board Games and Puzzles, with price, sales, revenue and global market share of Board Games and Puzzles from 2019 to 2022.
Chapter 3, the Board Games and Puzzles competitive situation, sales, revenue and global market share of top manufacturers are analyzed emphatically by landscape contrast.
Chapter 4, the Board Games and Puzzles breakdown data are shown at the regional level, to show the sales, revenue and growth by regions, from 2017 to 2028.
Chapter 5 and 6, to segment the sales by Type and application, with sales market share and growth rate by type, application, from 2017 to 2028.
Chapter 7, 8, 9, 10 and 11, to break the sales data at the country level, with sales, revenue and market share for key countries in the world, from 2017 to 2022.and Board Games and Puzzles market forecast, by regions, type and application, with sales and revenue, from 2023 to 2028.
Chapter 12, the key raw materials and key suppliers, and industry chain of Board Games and Puzzles.
Chapter 13, 14, and 15, to describe Board Games and Puzzles sales channel, distributors, customers, research findings and conclusion, appendix and data source.

レポート目次

1 Market Overview
1.1 Board Games and Puzzles Introduction
1.2 Market Analysis by Type
1.2.1 Overview: Global Board Games and Puzzles Revenue by Type: 2017 Versus 2021 Versus 2028
1.2.2 Educational Type
1.2.3 Strategy and War Type
1.2.4 Money & Assets Type
1.2.5 Role Playing Type
1.2.6 Others
1.3 Market Analysis by Application
1.3.1 Overview: Global Board Games and Puzzles Revenue by Application: 2017 Versus 2021 Versus 2028
1.3.2 Online Sale
1.3.3 Offline Retail
1.4 Global Board Games and Puzzles Market Size & Forecast
1.4.1 Global Board Games and Puzzles Sales in Value (2017 & 2021 & 2028)
1.4.2 Global Board Games and Puzzles Sales in Volume (2017-2028)
1.4.3 Global Board Games and Puzzles Price (2017-2028)
1.5 Global Board Games and Puzzles Production Capacity Analysis
1.5.1 Global Board Games and Puzzles Total Production Capacity (2017-2028)
1.5.2 Global Board Games and Puzzles Production Capacity by Geographic Region
1.6 Market Drivers, Restraints and Trends
1.6.1 Board Games and Puzzles Market Drivers
1.6.2 Board Games and Puzzles Market Restraints
1.6.3 Board Games and Puzzles Trends Analysis
2 Manufacturers Profiles
2.1 Asmodee
2.1.1 Asmodee Details
2.1.2 Asmodee Major Business
2.1.3 Asmodee Board Games and Puzzles Product and Services
2.1.4 Asmodee Board Games and Puzzles Sales, Price, Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.2 Buffalo Games
2.2.1 Buffalo Games Details
2.2.2 Buffalo Games Major Business
2.2.3 Buffalo Games Board Games and Puzzles Product and Services
2.2.4 Buffalo Games Board Games and Puzzles Sales, Price, Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.3 Cartamundi
2.3.1 Cartamundi Details
2.3.2 Cartamundi Major Business
2.3.3 Cartamundi Board Games and Puzzles Product and Services
2.3.4 Cartamundi Board Games and Puzzles Sales, Price, Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.4 Delano Games
2.4.1 Delano Games Details
2.4.2 Delano Games Major Business
2.4.3 Delano Games Board Games and Puzzles Product and Services
2.4.4 Delano Games Board Games and Puzzles Sales, Price, Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.5 Don’t Panic Games
2.5.1 Don’t Panic Games Details
2.5.2 Don’t Panic Games Major Business
2.5.3 Don’t Panic Games Board Games and Puzzles Product and Services
2.5.4 Don’t Panic Games Board Games and Puzzles Sales, Price, Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.6 Goliath Games
2.6.1 Goliath Games Details
2.6.2 Goliath Games Major Business
2.6.3 Goliath Games Board Games and Puzzles Product and Services
2.6.4 Goliath Games Board Games and Puzzles Sales, Price, Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.7 Hasbro
2.7.1 Hasbro Details
2.7.2 Hasbro Major Business
2.7.3 Hasbro Board Games and Puzzles Product and Services
2.7.4 Hasbro Board Games and Puzzles Sales, Price, Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.8 LongPack Games
2.8.1 LongPack Games Details
2.8.2 LongPack Games Major Business
2.8.3 LongPack Games Board Games and Puzzles Product and Services
2.8.4 LongPack Games Board Games and Puzzles Sales, Price, Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.9 Ravensburger AG
2.9.1 Ravensburger AG Details
2.9.2 Ravensburger AG Major Business
2.9.3 Ravensburger AG Board Games and Puzzles Product and Services
2.9.4 Ravensburger AG Board Games and Puzzles Sales, Price, Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.10 Grand Prix International
2.10.1 Grand Prix International Details
2.10.2 Grand Prix International Major Business
2.10.3 Grand Prix International Board Games and Puzzles Product and Services
2.10.4 Grand Prix International Board Games and Puzzles Sales, Price, Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
3 Board Games and Puzzles Breakdown Data by Manufacturer
3.1 Global Board Games and Puzzles Sales in Volume by Manufacturer (2019, 2020, 2021, and 2022)
3.2 Global Board Games and Puzzles Revenue by Manufacturer (2019, 2020, 2021, and 2022)
3.3 Key Manufacturer Market Position in Board Games and Puzzles
3.4 Market Concentration Rate
3.4.1 Top 3 Board Games and Puzzles Manufacturer Market Share in 2021
3.4.2 Top 6 Board Games and Puzzles Manufacturer Market Share in 2021
3.5 Global Board Games and Puzzles Production Capacity by Company: 2021 VS 2022
3.6 Manufacturer by Geography: Head Office and Board Games and Puzzles Production Site
3.7 New Entrant and Capacity Expansion Plans
3.8 Mergers & Acquisitions
4 Market Analysis by Region
4.1 Global Board Games and Puzzles Market Size by Region
4.1.1 Global Board Games and Puzzles Sales in Volume by Region (2017-2028)
4.1.2 Global Board Games and Puzzles Revenue by Region (2017-2028)
4.2 North America Board Games and Puzzles Revenue (2017-2028)
4.3 Europe Board Games and Puzzles Revenue (2017-2028)
4.4 Asia-Pacific Board Games and Puzzles Revenue (2017-2028)
4.5 South America Board Games and Puzzles Revenue (2017-2028)
4.6 Middle East and Africa Board Games and Puzzles Revenue (2017-2028)
5 Market Segment by Type
5.1 Global Board Games and Puzzles Sales in Volume by Type (2017-2028)
5.2 Global Board Games and Puzzles Revenue by Type (2017-2028)
5.3 Global Board Games and Puzzles Price by Type (2017-2028)
6 Market Segment by Application
6.1 Global Board Games and Puzzles Sales in Volume by Application (2017-2028)
6.2 Global Board Games and Puzzles Revenue by Application (2017-2028)
6.3 Global Board Games and Puzzles Price by Application (2017-2028)
7 North America by Country, by Type, and by Application
7.1 North America Board Games and Puzzles Sales by Type (2017-2028)
7.2 North America Board Games and Puzzles Sales by Application (2017-2028)
7.3 North America Board Games and Puzzles Market Size by Country
7.3.1 North America Board Games and Puzzles Sales in Volume by Country (2017-2028)
7.3.2 North America Board Games and Puzzles Revenue by Country (2017-2028)
7.3.3 United States Market Size and Forecast (2017-2028)
7.3.4 Canada Market Size and Forecast (2017-2028)
7.3.5 Mexico Market Size and Forecast (2017-2028)
8 Europe by Country, by Type, and by Application
8.1 Europe Board Games and Puzzles Sales by Type (2017-2028)
8.2 Europe Board Games and Puzzles Sales by Application (2017-2028)
8.3 Europe Board Games and Puzzles Market Size by Country
8.3.1 Europe Board Games and Puzzles Sales in Volume by Country (2017-2028)
8.3.2 Europe Board Games and Puzzles Revenue by Country (2017-2028)
8.3.3 Germany Market Size and Forecast (2017-2028)
8.3.4 France Market Size and Forecast (2017-2028)
8.3.5 United Kingdom Market Size and Forecast (2017-2028)
8.3.6 Russia Market Size and Forecast (2017-2028)
8.3.7 Italy Market Size and Forecast (2017-2028)
9 Asia-Pacific by Region, by Type, and by Application
9.1 Asia-Pacific Board Games and Puzzles Sales by Type (2017-2028)
9.2 Asia-Pacific Board Games and Puzzles Sales by Application (2017-2028)
9.3 Asia-Pacific Board Games and Puzzles Market Size by Region
9.3.1 Asia-Pacific Board Games and Puzzles Sales in Volume by Region (2017-2028)
9.3.2 Asia-Pacific Board Games and Puzzles Revenue by Region (2017-2028)
9.3.3 China Market Size and Forecast (2017-2028)
9.3.4 Japan Market Size and Forecast (2017-2028)
9.3.5 Korea Market Size and Forecast (2017-2028)
9.3.6 India Market Size and Forecast (2017-2028)
9.3.7 Southeast Asia Market Size and Forecast (2017-2028)
9.3.8 Australia Market Size and Forecast (2017-2028)
10 South America by Region, by Type, and by Application
10.1 South America Board Games and Puzzles Sales by Type (2017-2028)
10.2 South America Board Games and Puzzles Sales by Application (2017-2028)
10.3 South America Board Games and Puzzles Market Size by Country
10.3.1 South America Board Games and Puzzles Sales in Volume by Country (2017-2028)
10.3.2 South America Board Games and Puzzles Revenue by Country (2017-2028)
10.3.3 Brazil Market Size and Forecast (2017-2028)
10.3.4 Argentina Market Size and Forecast (2017-2028)
11 Middle East & Africa by Country, by Type, and by Application
11.1 Middle East & Africa Board Games and Puzzles Sales by Type (2017-2028)
11.2 Middle East & Africa Board Games and Puzzles Sales by Application (2017-2028)
11.3 Middle East & Africa Board Games and Puzzles Market Size by Country
11.3.1 Middle East & Africa Board Games and Puzzles Sales in Volume by Country (2017-2028)
11.3.2 Middle East & Africa Board Games and Puzzles Revenue by Country (2017-2028)
11.3.3 Turkey Market Size and Forecast (2017-2028)
11.3.4 Egypt Market Size and Forecast (2017-2028)
11.3.5 Saudi Arabia Market Size and Forecast (2017-2028)
11.3.6 South Africa Market Size and Forecast (2017-2028)
12 Raw Material and Industry Chain
12.1 Raw Material of Board Games and Puzzles and Key Manufacturers
12.2 Manufacturing Costs Percentage of Board Games and Puzzles
12.3 Board Games and Puzzles Production Process
12.4 Board Games and Puzzles Industrial Chain
13 Sales Channel, Distributors, Traders and Dealers
13.1 Sales Channel
13.1.1 Direct Marketing
13.1.2 Indirect Marketing
13.2 Board Games and Puzzles Typical Distributors
13.3 Board Games and Puzzles Typical Customers
14 Research Findings and Conclusion
15 Appendix
15.1 Methodology
15.2 Research Process and Data Source
15.3 Disclaimer